I can't agree with any of you.
I would rank Shaman higher in terms of healing potential due to Chain Healing and Mana-Tide.
Druid is a primary healer, meaning they get many powerful spells. Secondary healers(Shaman/Paladin) get fewer healing spells, and they are weaker
1) First of all,
none healing class can be "ranked". Healing Priest, Druid, Shaman, and Paladin absolutely don't have the same way of being played.
2) Druid has
very good single target heal (the most powerful of the game, and the most mana efficient ), and the
best emergency button of the game with a short CD.As someone who played Druid back in the day, I would go so far as to say that Ferals were, as has been pointed out, a very decent WSG spec and can tank basically any Dungeon. Raiding just isn't a Feral thing.
You can forget tanking in most raid encounters, Warriors are the end-all be-all tanks for 9/10 fights.
1) "can tank basically any Dungeon", true, but it's important to say that it's also
easier to play than warrior in 5men in my opinion.
2) Raiding is 40people. Before refusing a feral: -First of all, do the guild have 40 people ?
-If the guild have 40 people, how many of them aren't optimized enough to be better than a good feral
- In every raids, you need OTs. Feral are the best at this game -Swiss army knife
3) How geared is your Feral ? How geared are your healers ? -In ZG/AQ20, Feral can be a MT easily.
-A very well geared Feral can easily tank 40-men bosses. (Most of MC/ BWL, Can also tank a few bosses in AQ40/ Naxxramas, but this is, I confess, greed. )
-Ferals are
very well geared for MC with blue gear.
The awesomeness of Feral is offset however by Balance, which is no doubt the worst talent tree in the game and you'll probably never want to use it when you could just roll a Mage.
Feral is usually the tree people play this class for since even Elemental Shaman puts Balance to absolute shame, and 3 other classes can heal.
No. (Once again I'll talk about PVE, I don't give a single shit about PVP )
1) The worst talent tree are Retribution, then Enhancement (don't wine, but the improved totems can't justify such a low DPS. it's only good because of nightfall... and despite that, It's often better to give nightfall to the slacking-on-most-bosses-prot-warrior.
2) Balance DPS more than Feralcat3) Optimized Balance is better than non-optimized "Classic" Casters. (Once again, are your 40 ppl good enough to refuse a very good balance ? Most of the time, even in very good guilds, the answer is no )