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Going through the list of bosses, I wasn't able to find many drops with mp5 or healing power. Is this normal for a fresh server to have gear composing of mostly intellect (and spirit)?
So far the only boss drops I found with healing or mp5 are:
- The Hammer of Grace (BRD) 29 healing
- Gizlock's Hypertech Buckler (Mara) 4 mp5
- Tribal War Feathers (UBRS) 33 healing
- Robes of the Exalted (Strath UD) 62 healing
- Loomguard Armbraces (Scholo) 30 healing
- Hands of the Exalted Herald (BRD) 30 healing
- Archivist Cape (Strath Living) 4 mp5
So I'm missing slots for shoulders, belt, leggings, feet, neck, and rings. Granted, I didn't look into gear with both spell damage and healing power yet. Maybe I should go through all of those as well, though I'm sure mages and warlocks wouldn't be too happy with me. However, did I miss anything? I probably did. I didn't include craftables, world drops, or rares. This isn't a BiS list I'm making.
I went through my atlas loot and noticed a lot of the (unsafe) drops don't show up if you attempt to query them. I'm not talking about the T0.5 summons either. Was there a later patch that added loot to late game dungeon bosses or is my addon just not working right? As an example, both the Wristguards of Renown and Sash of the Grand Hunt show up as blank. They drop off the last boss of BRD.
I also notice inconsistencies with stats showing on my ingame addon and data from online databases. Like Tooth of Gnarr (UBRA last boss) shows as 15 int 10 spirit on my atlas loot but on a vanilla database website it shows as 14 int, 8 stamina, and 3 mp5. Rosewine Circle (LBRS Urok Doomhowl) shows as 7 agility and 16 spirit but on the website it's 5 mp5 and 29 healing.
I'm so confused.