Aslan wrote:Yeah the gist of it was to point out the use of +heal vs mp5/int in various situations and how to generally pick your gear, as a shaman I wouldnt stick to 1 BiS list ever.
Peenix had the same chainheal and T1 bugs for a long time, yet this comparison is still garbage and even if it wasnt, if you compare 5 int to 1mp5, that would be based on a 6.25 minute fight considering the mana regen vs larger mana pool and that doesnt even include the spellcrit you gain (mostly) on your chain heal bounces but also on your initial heals. Furthermore, 6 min + fights indicate post BWL-thinking in general.
The variety of gear you listed there is awesome, but keep in mind that you want alternative tank healing sets to 3/8 T2 (highly recommended is 5/8 T1 or 8/8 when its about tank healing with stacked up raid members)... You said you dont like taking advantadge of bugs, so it would be 5/8 for you I guess.
But even apart from T1, you want full mp5 pieces for cleansing and occasional speedruns with 0 drinking time if you have no lack of heal throughput at all and cant downrank further, also full +heal pieces for a fight like vael.
Best exemple is probably Shard of the scale for vael.. any trinket with like +20 heal power would beat it on that single fight, even if you only have a green backup item you need one.
Swap items for every situation!
There is a difference between on one hand stacking full + heal on a 30-60 second fight like lucifron, using pots and runes, going all out on max rank heals and being top hps easily and oom at the end of the fight and on the other hand actually being sustaining and useful.
That's an interesting idea, having like a BiS set per certain stat (MP5, healing) for each situation. Unfortunately I've never done AQ40 and Naxx before, but imo in current content the only bosses that benefit from "unique" gear are Vael and Chromaggus (if you are dispelling). Then again, Vael is pretty easy so it would hardly be worth it to farm a pure +heal set specifically for him. During Chromaggus, for half of the fight you will be stunned anyways because of that damn bronze affliction (unless you want to spend a shitload of gold on dust), so you will regenerate a lot of mana anyway cos of the 5 second rule. On Nef it might be nice to have some more MP5 because of the shaman class call (that shit really drains mana fast), and overall because the fight is pretty long. But in general, at least in current content I think the list covers 95% of the fights/bosses, and in endgame content most gear has a combination of +heal and MP5 so you don't need to fret about it anymore.
About the T1 5/8 set, alone it seems kinda underwhelming. On average you save 0.35 * 0.25 = ~9% mana, which is not that much especially considering that it is pretty hard to go OOM if you use consumables. You also use lot on a shitload of +heal and MP5 so I would hardly consider it a viable option without the 8/8.
So overall, I think having a mixed item-set that is a bit more +heal heavy covers most situations so it's not necessary (yet) to get specific items