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PVE - enhancment end game

PostPosted: Tue Mar 03, 2015 1:16 pm
by RedFox
Just wondering if anyone has any links to some guides to help out with endgame sham dps.. I see a lot of hate on this subject, but i recall in retail (i was a rogue) going bananas over windfury/str of earth totems... I wanna be that guy this time around.

Re: PVE - enhancment end game

PostPosted: Thu Mar 05, 2015 2:54 am
by kegboy123
end game pve is respecing to resto

Re: PVE - enhancment end game

PostPosted: Thu Mar 05, 2015 4:22 am
by willy
Resto may be the most effective spec for hardcore, but smart enhance can be fine if played as a hybrid and utilising buff's.

Re: PVE - enhancment end game

PostPosted: Fri Mar 06, 2015 1:10 pm
by Larsen
Depends what you mean by "be fine." Technically, if a raid were willing to bring a naked warrior with no talent points, he would be fine. He wouldn't be any good, but it's not like a raid can't succeed with that guy around. It's kind of the same principle with the crap specs like enhacement, balance and retribution. Obviously they're not completely worthless like a naked warrior would be, but they're distinctly worse than the mainstream specs.

When a raid brings one of the weak specs along, they basically accept a weakness. It's a favor to that player, not an asset to the raid. It's always a compromise, never an advantage. Fortunately you don't need perfect raid setups to succeed in vanilla, but players of these specs should never think that their choice is "fine" in the sense that they're as valuable as the common specs, because that's not the case.

There's basically never a situation where an enhancement shaman is the best person for a role.

Re: PVE - enhancment end game

PostPosted: Fri Mar 06, 2015 7:04 pm
by Mizu
A good Enhancement Shammy is better at providing totems to a melee or tank group than a Restosham, with improved WF/GoA/SoE and also being able to more readily drop situational totems right where they need them. However, since Enhancement DPS is generally low unless you bring a lot of consumables, you'll need to really earn your raid slot.

Will a min-maxing top tier world first guild be utilizing them? Prolly not. Most guilds will be struggling to fill 40 raid slots to begin with, so a really competent Enhancer gets to shine.

Re: PVE - enhancment end game

PostPosted: Fri Mar 06, 2015 7:21 pm
by Mizu
http://www.wow-one.com/forum/topic/1281 ... ge__st__40 Read the post by Gauss and ignore literally everything else in the shitty thread.

It's not the be-all end-all way to play Enhancement but it's grounded in reality and applies to optimized raid composition.

Re: PVE - enhancment end game

PostPosted: Wed Mar 11, 2015 9:09 am
by pete4613
Well if you want to be a raider you need Nightfall as an additional buff to the spellcaster.