Is it worth it?

Re: Is it worth it?

by smilkovpetko » Fri Dec 04, 2015 3:14 pm

justclassic wrote:
smilkovpetko wrote:
perhaps you forgot to add styleen + 30% increase from it , or the result from str + 30% increase from it.

nevermind the fact that we have sanctuary which you completely forgotten . Or perhaps the Buffs/Consumes we gain with extra Strength .

Either way you also forget that there is Crusader Enchant too for certain surviving task.


Hey ,

The talent only effects the white value on the shield, neither additional block value or block value gained from strength.

Sanctuary decreases dmg taken by 24 BEFORE! armor calculation. A decently geared tank will have ~60% dmg reduction or even more. this results in sanctuary actually decreasing a hit by ~10 dmg. Still I don't know why sanctuary is a thing in terms of dmg reduction and block as it's dmg reducing part is completely unrelated to blocking ?!

I just made a shot in the dark with 200 strength. Lets say he got 400 that would result in 20 more block value than before.

So with 400 strength we would reduce 154 dmg on a block. That's not really changing my point.


Also why do you mention crusader enchant ? Didn't you always say paladin tank should use spellpower enchant ?

So far justclassic


Uninformed should get immediate information before he continue spreading lies :
http://web.archive.org/web/200611102258 ... 1828&sid=1

20 strength = 1 more block value to shields (this means that it will increase the damage absorbed by your shield each block by 1. It doesn’t sound like much, but it adds up)

http://wowwiki.wikia.com/wiki/Shield_Sp ... did=279606

Shield Specialization increases the amount of damage absorbed by your shield

Before you trashtalk more you have to learn .


Now back to Crusader enchant :

Either way you also forget that there is Crusader Enchant too for certain surviving task.

Maybe you decide to ignore the underline text. So just reminder for you.

Other than that , your Sanctuary logic is stupid because it reduce the "damage that you eat" with the armor reduced.
Which mean "damage reduced by armor+sanctuary damage reduce" .

Sanctuary decreases dmg taken by 24 BEFORE! armor calculation.


False theory that is never proven and based on assumption.

If the point you say is true , then this will mean "Warrior 10% dmg decrease" is BEFORE! armor calculation.

and will result Warriors even more Stupid Tanks and Terrible surviving than Druid Tanks or Paladin Tanks.
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Re: Is it worth it?

by DrearyYew » Fri Dec 04, 2015 7:00 pm

This guy is just so condescending because he feels the need to defend his inferior spec.

We get it, you like prot and want it to be the best. I like prot, too, but it isn't the best. Warriors are just better, end of discussion. Tanking already has the least margin of error by far, so you have to have a Warrior tank for progression. For farm raids, sure Prot Pala might be ok, but not during progression, which is what actually matters.

If you don't agree, that's fine, you don't have to. But disagreeing doesn't give you the right to be extremely condescending to anyone that disagrees with you.
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Re: Is it worth it?

by smilkovpetko » Fri Dec 04, 2015 7:01 pm

DrearyYew wrote:This guy is just so condescending because he feels the need to defend his inferior spec.

We get it, you like prot and want it to be the best. I like prot, too, but it isn't the best. Warriors are just better, end of discussion. Tanking already has the least margin of error by far, so you have to have a Warrior tank for progression. For farm raids, sure Prot Pala might be ok, but not during progression, which is what actually matters.

If you don't agree, that's fine, you don't have to. But disagreeing doesn't give you the right to be extremely condescending to anyone that disagrees with you.


I don't care about your opinion at all .

But before you spill lies stop talking bullshits.

I am here to correct the lies that are spread like disease based on falsehood and assumptions .
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Re: Is it worth it?

by justclassic » Fri Dec 04, 2015 7:57 pm

smilkovpetko wrote:
Uninformed should get immediate information before he continue spreading lies :
http://web.archive.org/web/200611102258 ... 1828&sid=1

20 strength = 1 more block value to shields (this means that it will increase the damage absorbed by your shield each block by 1. It doesn’t sound like much, but it adds up)


That is exactly what i wrote ((Strenght - 20)/20)) = Block Value from Strenght

!!

But its true that i made a little typo. 200 Strength would be only 9 Block Value and 400 Strength would be 19 Block Value.

So It would be even less Block Value overall than I wrote. ( 134 instead of 154 while having 400 STR)

smilkovpetko wrote:http://wowwiki.wikia.com/wiki/Shield_Sp ... did=279606

Shield Specialization increases the amount of damage absorbed by your shield

Before you trashtalk more you have to learn .



http://wowwiki.wikia.com/wiki/Block?oldid=238576

Its isnt clear about block value on Items (like scarab) being effected by the talent as well or not. Bot Block Value from Strength is definetly not effected by the talent.

smilkovpetko wrote:Now back to Crusader enchant :

Either way you also forget that there is Crusader Enchant too for certain surviving task.

Maybe you decide to ignore the underline text. So just reminder for you.


Okay, since we talk about raiding and bosses tell me a boss where a Crusader Enchant would be more usefull than Spellpower or 15 Agility in terms of tanking.

smilkovpetko wrote:Other than that , your Sanctuary logic is stupid because it reduce the "damage that you eat" with the armor reduced.
Which mean "damage reduced by armor+sanctuary damage reduce" .


I dont think that is true and you can go test that yourself. Go into Stockades and get hit by some mobs. IF! Sanctuary is calculated after Armor than every mob in there should hit you for 1-8 dmg because your armor would reduce 75% of the incoming dmg and sanctuary would reduce it to 1 as no mob in there hits for more than 100-130 dmg(except for 1 type of mob in there).

If sanctuary is calculated before armor then mobs will still hit you for maybe 10-25 dmg per hit.

Go test it and then come back.

smilkovpetko wrote:If the point you say is true , then this will mean "Warrior 10% dmg decrease" is BEFORE! armor calculation.

and will result Warriors even more Stupid Tanks and Terrible surviving than Druid Tanks or Paladin Tanks.


Ouch.

commutative law - you should google that !

a * b = b * a

or

Dmg * DefStance * Armor = Dmg * Armor * DefStance

You just owned yourself with that one ...
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Re: Is it worth it?

by smilkovpetko » Fri Dec 04, 2015 10:20 pm

justclassic wrote: blah blah blah.


perhaps you realize how much stupid things you wrote by now .

Block value was number typically appearing on shields that sets the amount of damage absorbed when you block an attack. Some abilities, enchantments, items and spells can contribute bonus block value also. As a stat it appears as "X Block" as the base value on shields, "Increases the block value of your shield by X" as a bonus on shields or a stat on another type of item, and "X additional block value" as an enchant. The block value is increased by one for two points of strength.

Perhaps only retards can deny this.

For another, the damage reduction appears to happen before mitigation from armor, Improved Righteous Fury, and other sources. For example, if a mob normally hits for 1000 physical damage, and you have Rank 5 Blessing of Sanctuary and enough armor to achieve 50% physical damage reduction against that mob, the 1000 incoming damage will be reduced by the Blessing of Sanctuary to 920 damage, and then the remaining 920 damage will be reduced by your armor to 460 damage.

Same Rule Apply for Def Stance for Warriors too .

Because you Trash Talk , Sanctuary reduce the full amount of damage (if the hits are higher than 24) .
And then the Armor comes to reduce the rest.

If the boss hit Paladin for 1k - Sanctuary will still reduce 24 instead your fail logic for 10.

Any damage that is more than 50 will make Sanctuary reduce by higher amount explained on tooltip.

"thats why you have by up to 24". (which mean more or less depend on the damage income).
Last edited by smilkovpetko on Fri Dec 04, 2015 11:23 pm, edited 2 times in total.
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Re: Is it worth it?

by justclassic » Fri Dec 04, 2015 10:45 pm

smilkovpetko wrote:
justclassic wrote: blah blah blah.


perhaps you realize how much stupid things you wrote by now .

"shield absorb" unaffected by block value items , 400 str = 19 block value .

Perhaps such retard answers based on stupid logical assumptions only because we are paladins
"everything must be downvalued" .

Start seeing the side of what it is : 400 Str = 20 Block Value + 30% = 26 Block .
Every item that have Block Value = 30% extra Block Value.
Sanctuary should and always will reduce the damage income that is already reduced by Armor .

Perhaps only retards can deny this.


1. Why feel the urge to insult people ? If I gave you any reason for that then I apologise but I don't feel like I said anything offending rather then just adding points to the discussion.

2. The first 20 points of strength don't count towards block value
-just like the first 20 points of intellect don't grant 15 mana each
-just like the first 20 points of spirit don't grant any additional health or mana regards
-just like the first 20 points of agility don't grant any armor
If you don't believe me , create a new char and check it out.

Also I linked you a source which states that block value from strength is added after the additional 30% are added.


3. Sanctuary: even your own source from the Web archives states that it is calculated before armor reduction and like I said go to stockade and try it out.

Also every other spell which directly decreases dmg dealt ( curse of weakness and stoneskin totem) work this way. You can try those as well if you want.
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Re: Is it worth it?

by smilkovpetko » Fri Dec 04, 2015 10:48 pm

re read the edit post with full explanation how it work before you trash talk about stockade.
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Re: Is it worth it?

by justclassic » Sat Dec 05, 2015 12:13 am

smilkovpetko wrote:
justclassic wrote: blah blah blah.


perhaps you realize how much stupid things you wrote by now .

Block value was number typically appearing on shields that sets the amount of damage absorbed when you block an attack. Some abilities, enchantments, items and spells can contribute bonus block value also. As a stat it appears as "X Block" as the base value on shields, "Increases the block value of your shield by X" as a bonus on shields or a stat on another type of item, and "X additional block value" as an enchant. The block value is increased by one for two points of strength.

Perhaps only retards can deny this.

For another, the damage reduction appears to happen before mitigation from armor, Improved Righteous Fury, and other sources. For example, if a mob normally hits for 1000 physical damage, and you have Rank 5 Blessing of Sanctuary and enough armor to achieve 50% physical damage reduction against that mob, the 1000 incoming damage will be reduced by the Blessing of Sanctuary to 920 damage, and then the remaining 920 damage will be reduced by your armor to 460 damage.

Same Rule Apply for Def Stance for Warriors too .

Because you Trash Talk , Sanctuary reduce the full amount of damage (if the hits are higher than 24) .
And then the Armor comes to reduce the rest.

If the boss hit Paladin for 1k - Sanctuary will still reduce 24 instead your fail logic for 10.

Any damage that is more than 50 will make Sanctuary reduce by higher amount explained on tooltip.

"thats why you have by up to 24". (which mean more or less depend on the damage income).


smilkovpetko wrote:re read the edit post with full explanation how it work before you trash talk about stockade.


Regarding sanctuary:
This is exactly what I have been telling you for 3 posts allready ?!?!?!

Sanctuary is calculated before armor, making its worth, weight on the absolute amount of dmg reduced, decrease the more gear/armor you get.

Regarding block:
You quote and underline a sentence which sais that a Paladin should get 1 blockvalue every 2 strength ,yet you posted yourself that a Paladin gains 1 block value every 20 strength ?! So what is your opinion now ?

Also my point was only that block value from strength doesn't scale with the talent as I posted a old entry from wow wiki. I haven't found and neither have you posted one that states that the talent also increases block value from other items than the shields white value.

EDIT: also I think your posted text is from a later expansion as as far as I know there was no block value enchant during vanilla wow
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Re: Is it worth it?

by smilkovpetko » Sat Dec 05, 2015 12:42 am

anctuary is calculated before armor, making its worth, weight on the absolute amount of dmg reduced, decrease the more gear/armor you get.


Anything that hits Higher than 100++ will not make Sanctuary Dmg reduced . it will make full amount.

It reduce if it is only under.
(nothing in raid hits for under 100) .

Regarding Block Value , yes everything is increased by 30% you can argue for that until tomorrow.

Regarding Strength example was for future expansions but the explanation was how Block Value work with evidence that everything gets increased by Bonuses including Shield Absorbs by 30% .
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Re: Is it worth it?

by justclassic » Sat Dec 05, 2015 1:35 am

Regarding sanctuary. I'll try to make a nice and easy calculation which explains my point.

Lets compare dmg taken with and without sanctuary at different amounts of armor.

1000 dmg, 0% armor
Without sanctuary : 1000 dmg
With sanctuary: 976 dmg
1000 - 976 = 24 dmg reduced

1000 dmg, 25 % armor
Without sanctuary : 750 dmg
With sanctuary: 732 (976*0,75)
750 - 732 = 18 dmg reduced

1000 dmg, 50% armor
Without sanctuary : 500 dmg
With sanctuary : 488 dmg (976*0,50)
500 - 488 = 12 dmg reduced

1000 dmg, 75% armor
Without sanctuary : 250 dmg
With sanctuary : 244 dmg (976*0,25)
250 - 244 = 6 dmg reduced


Conclusion: if your gear/armor increases blessing of sanctuary will become less and less effective ( this is also stated in your Web archive you posted)

EDIT
Regarding block:

Okay , let's just say that also block value gained from strength is effected. Still it doesn't change my first statement about this topic which said that regardless of how good your shield and additional block value is a block still doesn't reduce enough damage to take away a relevant amount of a raid boss swing.
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