How will Ret Pallies justify their raid spot?

Re: How will Ret Pallies justify their raid spot?

by Softarunt » Mon Feb 22, 2016 10:34 pm

Your quote right there mentions "it only exists against PvE targets of a higher level".

I'm starting to become really confused now what the actual issue is.

If there is holy resistance apart from the expected level-based, yeah sure.

Edit: If you watch the numbers in the video linked by duki himself I'd say that's pretty convincing evidence there are partial resists happening for Seal and Judgement of Command
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Re: How will Ret Pallies justify their raid spot?

by Theloras » Mon Feb 22, 2016 10:42 pm

Softarunt wrote:Your quote right there mentions "it only exists against PvE targets of a higher level".

I'm starting to become really confused now what the actual issue is.

If there is holy resistance apart from the expected level-based, yeah sure.


Let's take a step back from higher level targets for a moment and SoC/JoC for that matter - let's look at hammer of wrath partial resists in PvP against level 60 targets here on Nost and you will see how bad things are:

Hammer of Wrath should not be resistible?
https://report.nostalrius.org/plugins/tracker/?aid=3302

http://imageshack.com/a/img905/3858/C1EtCK.jpg
http://imageshack.com/a/img910/8486/HTGQyg.jpg

As far as actual Holy Resistance as a stat on mobs/bosses, yes, that is also a problem here on Nost as well:

Blackwing Lair:
http://imageshack.com/a/img907/3442/HQB09t.jpg
http://imageshack.com/a/img907/8673/9dUc4i.jpg
http://imageshack.com/a/img910/2484/Aa7oPJ.jpg
http://imageshack.com/a/img903/2151/I6UcfL.jpg
http://imageshack.com/a/img907/9933/Kfz2Nm.jpg

ZulGurub:
http://imagizer.imageshack.us/a/img924/1967/q3Jc9E.jpg
http://imagizer.imageshack.us/a/img922/710/LJ3lAW.jpg
http://imagizer.imageshack.us/a/img923/593/3HoTHU.jpg

Molten Core:
http://imageshack.com/a/img912/1708/E75HII.jpg
http://imageshack.com/a/img905/80/aymcN8.jpg
http://imageshack.com/a/img905/1577/f4v3IK.jpg
http://imageshack.com/a/img912/4973/L8gqm8.jpg
http://imageshack.com/a/img911/2802/Ohr7JY.jpg
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Re: How will Ret Pallies justify their raid spot?

by Softarunt » Mon Feb 22, 2016 10:47 pm

Yeah that's not supposed to happen, I would never argue with that
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Re: How will Ret Pallies justify their raid spot?

by Theloras » Mon Feb 22, 2016 10:53 pm

Softarunt wrote:Yeah that's not supposed to happen, I would never argue with that


So now you see what we're dealing with here :(
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Re: How will Ret Pallies justify their raid spot?

by Softarunt » Mon Feb 22, 2016 11:08 pm

Yes i'm not denying there are bugs affecting you negatively, but I also think there is some misinformation being spread, like now duki's interpretation of the french guy video on golemagg.

Duki has some complicated theory about seal of command following glancing blow rule but being recorded as partial resist.

To me it seems rather clear.

Seal of command: special melee ability, does not produce glancing blows.
Will miss, get parried and dodged, maybe blocked (?), uses melee hit n crit.
Does magic damage, and is thus mitigated by resistances. There is no holy resist, exept level based partial resists, which will cause partial resist against higher level targets.

Abilities are classifed as either spells or melee/ranged abilities
Mitigation is another thing: armor or magic defenses
Softarunt
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Re: How will Ret Pallies justify their raid spot?

by Smiter » Mon Feb 22, 2016 11:21 pm

SaucyKnave wrote:I'm a new player on Nostalrius and I've been reading through these Paladin forums for a while now trying to get advice on rotations, avoiding bugs, etc. I've had to spend so much time sifting through all the misinformation and bickering here. It's extremely discouraging to spend hours reading guides on these forums, only to spend more hours reviewing actual top raiding guild runs and realize everything I just read is useless for competitive raiding.

Can we just rely on RaidStats instead of theorycrafting BS? If you have a better way to play the class, get in a respectable raiding guild and post actual data. Otherwise, stop lying to people like me and misleading us away from finding actually competitive information.

I'd also like to say KillerDuki seems outright malicious with how much he harasses devs on the bugtracker to change game mechanics. He argues with the devs even when they put significant time into going through all of his claims, only to find out that all of his links are misleading and often not applicable. The bugtracker is already flooded enough, give those guys a break so they can fix actual bugs....


Ive provided RS evidence back on page 9 but im guessing u chose to ignore and shit on ret pallies
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Re: How will Ret Pallies justify their raid spot?

by Theloras » Mon Feb 22, 2016 11:30 pm

Softarunt wrote:
Duki has some complicated theory about seal of command following glancing blow rule but being recorded as partial resist.


It's actually my theory from back in Vanilla as the way I saw/understood it when I played Ret back then:

last edited by: John (theloras) 4 months ago
Holy school damage spells (i.e.: Exorcism, Judgement of Righteousness, Holy Wrath, Holy Shock) - just like all the other magic schools - can resist if the player doesn't have enough +SPELL HIT (especially against a level 63 Raid boss where 16% spell hit is required).

Everything else though should not be resistable (i.e.: Seal of Righteousness, Seal of Command, Consecration) or being able to apply any of the three core Judgements like Crusader, Light or Wisdom.

The only exception is Judgement of Command - while this is coded as a ranged melee attack that does Holy dmg - it can partially resist against higher level targets if the Paladin doesn't have enough +MELEE HIT rating (since it cannot be Blocked/Dodged/Parried). Otherwise, it should not be able to be resisted if the Paladin has 9% melee hit.

But yes, a Paladin's holy damage spell resisting due to not having enough +spell hit is something completely different from a mob or boss having innate Holy Resistance built in - so in other words the former is fine but the latter is incorrect and needs to be removed from all npcs.

https://report.nostalrius.org/plugins/tracker/?aid=2871
Theloras
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Re: How will Ret Pallies justify their raid spot?

by Softarunt » Tue Feb 23, 2016 12:42 am

well lookie here Theloras https://www.youtube.com/watch?feature=p ... nXqg#t=218
3:44. His Seal of command gets "Parade", which means parry.
Softarunt
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Re: How will Ret Pallies justify their raid spot?

by Theloras » Tue Feb 23, 2016 12:52 am

Softarunt wrote:well lookie here Theloras https://www.youtube.com/watch?feature=p ... nXqg#t=218
3:44. His Seal of command gets "Parade", which means parry.


I never wrote the SoC block/dodge/parry bug report here - dcpain did - so I don't know what you're going on about here...

[Paladin] Seal of command can be dodged, parried, blocked and resisted. Disable notifications
Artifact
Artifact ID
#3602
Submitted by
Colen Dor (dcpain)
Updated
2016-02-16 02:52
Submitted on
2016-01-21 03:09
https://report.nostalrius.org/plugins/tracker/?aid=3602

The only exception is Judgement of Command - while this is coded as a ranged melee attack that does Holy dmg - it can partially resist against higher level targets if the Paladin doesn't have enough +MELEE HIT rating (since it cannot be Blocked/Dodged/Parried)
Theloras
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Re: How will Ret Pallies justify their raid spot?

by Softarunt » Tue Feb 23, 2016 1:04 am

yea my bad I got confused by your post, since you quoted my sentence about the glancing blow stuff.
As for JoC, isn't it simply a ranged ability? It's basically the same mechanic as arcane shot by the hunter. deals magic damage, scales at 43%, as an instant spell, uses physical crit/hit(?), crits for 100% damage

Also I'm not really doing this to be a pain in the ass, rather just because the false bug report you just linked. It isn't the first I've seen regarding paladins
Softarunt
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