Tinkertown wrote:Theloras wrote:Seal Twisting with Seal of Command
"Since Patch 1.11, Seal of Command proc will have approximately 0.5 second delay before the animation begins and the Holy damage is incurred, instead of having the proc occur instantly with the swing of the attack. This is considered a good change, since if the normal swing is a critical strike and Vengeance is triggered, the Seal of Command proc will be affected by the buff."
I agree 100% that Seal Twisting was almost certainly possible in 1.12, it should be implemented imo.
But not figuring that out is on a very different level than missing that one of their talents boosts all damage rather than weapon damage (and SoR, and probably though not confirmed other similar effects too that add damage to each attack)
It's all good - I merely point it out as an example for both sides in this case not to rush to judgement.
I have no personal stake in this particular case involving 1handed spec as I didn't main tank in Vanilla or here on Nostalrius.
It could be that the talent did in fact boost all dmg by 10% but the tooltip wasn't reworded until TBC when they nerfed it to 5%. Likewise, you have to remember that it wasn't anything major for them to even look at during Vanilla given the fact that there were so few Paladins tanking.
The other side of the coin is that they needed to nerf it during TBC anyway when they revamped the Prot tree and added actual Prot Paladin tanking items/tiers with oodles and oodles of +spell dmg on them. During Vanilla, the only item that a Prot Paladin needed/desired was a juicy spell dmg weapon (as pointed out earlier).
With the boatloads of +spell dmg items that became available during TBC for Prot Paladins, Blizzard had to duly look into nerfing the talent otherwise it would have been rightly overpowered.