How will Ret Pallies justify their raid spot?

Re: How will Ret Pallies justify their raid spot?

by Theloras » Thu Nov 12, 2015 7:16 pm

Ihealwpvp wrote:yes i know who holystrike is :) he is a good pvper

yes. he does less dps than an arms war in identical gear
yes, he does less dps than a pve dps rogue
yes, he is limiting his potential by pvping as ret.
yes, his guild is hindering their dps output by gearing him/bringing him


yes.


http://imageshack.com/a/img911/322/xweina.jpg

yes. this is me deciding whether to order a mai tai or a beer in Hawaii
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Re: How will Ret Pallies justify their raid spot?

by Kazarak » Fri Nov 13, 2015 12:54 pm

Get a beer; of course.
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Re: How will Ret Pallies justify their raid spot?

by shamwow » Fri Nov 13, 2015 2:02 pm

tly
TheFishyOne wrote:After observing a rather...heated discussion on hybrid DPS, I've noticed that all the other hybrid DPS specs either bring valuable raid buffs/debuffs to a raid or in the case of Ele Shammies, scale obscenely with gear. Ret Pallies, however, bring no unique raid buffs that would be universally good, and I do not know how they scale with gear. Imp SotC WOULD be in the same boat as Imp WF for Ele Shammies, but it relies on the presence of a Tankadin to mean anything, whereas WF is universal. Buffwise, Imp BoM and Kings can be easily picked up by Holy Pallies.

Yes, Ret DPS is horribly gimped atm by the Sanc Aura and Vengeance bugs, but they won't always be. On that day, what reason would an RL have to bring a Ret Pally over a Holy or Prot one, or even another class? What do Ret Pallies provide a raid better than anyone else?

For my purposes, this is PvE only, and a "Ret Pally" is any Pally with 5/5 Vengeance.



No where near as overpowered as pve reck spec that grants over 3k dps

Playing a spam sit reckadin is more fun then playing a boring warlock

Youll probably want high melee crit t2.5 for blazefury medallion and storm gauntlets > tier 2 since a buffed t2.5 is better for reckbomb and tier 2 is the best duel gear for higher non stacked damage. And obviously use seal of righteousness, unless your seal of command is proccing on every reckoning bomb stacks x 3.

If you want to raid. Go god spec. Reckadin. All you need to do is worry about your friends aoes on your pet, the boss and the mobs cant hurt each other, they cant hurt their own faction or your pet. stand on the opposite side of the npc/boss from where a warrior is so his cleave etc doesn't kill your 6k hp mob, or 10hp critter and let any paladin in your group not use consecration since its useless unless the paladin has 10k+ mana to sustain using consecration or just stand away from their aoe, simple.

There are many many mobs in naxx and aq40 that hit for puny puny damage that you can keep on you the entire duel with your mana regenerating back to 100%. Take off the sound on wow, leave the wow music or put a music. Then spam sit for infinite reckbomb. Now you can dps 3-3.3k.
After finding out the agro effect from corrupted ashbringer was a bug, I did some checking and found a digger rat item that spawns a rat for you to kill, however this rat doesn't attack you and unknown if it should. But even without this, you don't need the ash or this item. You just simple get hit by
http://db.vanillagaming.org/?npc=15300 in aq40 (12k hp)
Maexxna Spiderling or any npcs that remain on you the entire raid or a few you can find in certain areas if it accidentally dies, which you should be good at preventing if you know where to stand in the boss fights, but lets assume a certain boss has a undodgeable aoe, you can find another baby spider npc in naxx, etc. anything you can find that hits 150.

http://db.vanillagaming.org/?npc=14025 in bwl (many different coloured whelps) too easy

http://db.vanillagaming.org/?npc=11262 in onyxias lair, its easy to aggro just 2. If your good. then stun one and let you team mate kill it while keeping one on you. You need to let your raid know your strategy. Its their badluck if they don't want a 3-3.3k dpsing paladin since your equal to 4 players.

In molten core, Flame imps crit you for 450 and hit you for much less assuming you have 7k armor from your friends imp devotion aura

These aren't considered critters and will ATTACK.

I would rather trade the ability to do 3k dps in 70% of a raid and 600 dps in the remainder 30% then choose to do 700 dps the entire raid. Even if I am being crit for 200-400 damage every second (equal to a 200-400 tick per second). It is well worth qradrupling my dps and worth a priest or healer healing me.

or try get hit by larva and maggot critters in naxx that do 10 damage or less, though the server is bugged and prevents critters from hitting when they would hit you on retail. You call it abuse? then stacking reckbomb on an npc for a fight is abuse. Same thing, and I don't see you calling that abuse? you call it mechanics, well a critter critting me is smart use of mechanics and the same as your npc sitting pvp use.

critters like toads, deeprun rats etc should attack players. Otherwise this is not retail blizzlike. I remember playing back before tbc and deeprun rats hit me when I attacked them.

By claiming over 3k dps. That's how I will justify my raid spot and tell them not to kill my pet.

Killing my pet that grants my spells dps mechanic is EXACTLY like pulling a mob as non tank or dps, you are ruining his charge spell just as you are ruining my spell reckoning. Or EXACTLY like a warlock not using a pet to grant players a buff, or EXACTLY like not healing a warlock using lifetap. Your choice if you want to win, just don't kill my pet. Reckoning was intended for weak npcs to hit you just as lifetap was intended to be healed.

( 350 spell damage gear + elixir of mongoose, agility potion, songflower serenade)

Reckoning bomb hit per stack

Seal of righteousness = 500
(seal of R does 1500 every 3 swings or SoC 1400 average critting soc every 3 swings (900 hit, max 2000 crit)
Might of menethil hit = 600-700 per swing buffed on boss/npc or a 1400 crit from having 45% crit
Storm gauntlets = 100 per swing
Blazefury Medallion = 100 per swing
Heart of the wyrmthalak = 600 or 200-300 per 1-2 swings
Lifestealing/fiery weapon or fiery blaze scaling 40 on every swing or 200 per few hits

= 1700-2400 damage on each stack you gain from the npc per second or an extra 1700 dps + your current 700 dps or 800dps in naxx with high damage exorcism.

= 2500-3200 dps in naxx and this can be increased with

(600 darkmoon maelstrom every 3rd reckbomb stack swing or 9 hits
+ Judgement = 450/2 = 225 per 4 seconds

= 3300 dps or 3k dps on average compared to a bis dps class doing 1k
(not including any use items)

Each mob has an attack speed of roughly 1.5 seconds so you can clearly get two of them to receive 2 reckoning charges every 1.5 seconds and increasing your dps from 2.5k to 3.2k. Equip shield and sword so you can reach 10k armor. They should only hit for 85 damage now and crit 150.

A paladin class CAN dps in a raid.
YOU just dont want to dps.

Lord Orochimaru: "NO! I will not allow this to happen! I am the IMMORTAL OROCHIMARU! I AM INVINCIBLE.. I will not DIE HERE! This will not happen to ME, especially not HERE!
I, I am the one who will unlock the mysteries of nature, I am the one who will receive EVERYTHING!"
https://www.youtube.com/watch?v=AtcZAKcIloM#t=23m19s
Last edited by shamwow on Sat Nov 14, 2015 10:20 pm, edited 9 times in total.
This is how dark and evil a reckoning bomb paladin of Azeroth is
Imagine those people are stormwind citizens trapped
http://sendvid.com/0tfl74qq
Sapbomb/darkrune crits + spellcrit = 1-2 bombs
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youtube.com/watch?v=c8x76yI5_Jo
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Re: How will Ret Pallies justify their raid spot?

by JCarrill0 » Fri Nov 13, 2015 8:06 pm

Shamwow (nice name by the way!, but sounds like a shaman player name)
Are you aware of the differences of patches here on here vs other servers?
not everything is 1.12.1 Database.
Certain things like 8 debuff slots, and gear changes from different itemization makes things pretty difficult for Ret paladins as is. Reck is pretty stong on Nost I will agree, but I'm not sure your taking things into account for Nost, and perhaps just taking it into account for Vanilla, which isn't the whole case here.
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Re: How will Ret Pallies justify their raid spot?

by Theloras » Fri Nov 13, 2015 10:48 pm

Kazarak wrote:Get a beer; of course.


The Lord said, "And it was good!"
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Re: How will Ret Pallies justify their raid spot?

by Noxit » Sat Nov 14, 2015 1:10 am

This thread gave me cancer, just respec to holy and let the big pure classes dps.
Poor furys that lost bis items over a 100 dps overall deeps :lol:
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Re: How will Ret Pallies justify their raid spot?

by shamwow » Sat Nov 14, 2015 6:10 am

JCarrill0 wrote:Shamwow (nice name by the way!, but sounds like a shaman player name)
Are you aware of the differences of patches here on here vs other servers?
not everything is 1.12.1 Database.
Certain things like 8 debuff slots, and gear changes from different itemization makes things pretty difficult for Ret paladins as is. Reck is pretty stong on Nost I will agree, but I'm not sure your taking things into account for Nost, and perhaps just taking it into account for Vanilla, which isn't the whole case here.


This is for the nostalrius server as well. Just get massive damage and melee crit gear and use seal of righteousness or command with flask of supreme and the storm gauntlets etc. It works on any server. The raid mobs cant hurt their own raid creatures so your pet cant get hurt. The only way for it to be hurt is by another player aoeing it or hitting it BUT you are getting hit for 200 or crit for 400. The pet swings per 1-1.5 seconds and you can easily use 2 of them swinging at different times if you want to get a charge per 1 second. You just stand away from the cleave, whirlwind and agro taunts of warriors so no one aggroes your mob, you use RF and you just stay at distance from warriors. Is that so hard?

Lord Orochimaru: "NO! I will not allow this to happen! I am the IMMORTAL OROCHIMARU! I AM INVINCIBLE.. I will not DIE HERE! This will not happen to ME, especially not HERE!
I, I am the one who will unlock the mysteries of nature, I am the one who will receive EVERYTHING!"
https://www.youtube.com/watch?v=AtcZAKcIloM#t=23m19s
Last edited by shamwow on Sat Nov 14, 2015 6:56 am, edited 2 times in total.
This is how dark and evil a reckoning bomb paladin of Azeroth is
Imagine those people are stormwind citizens trapped
http://sendvid.com/0tfl74qq
Sapbomb/darkrune crits + spellcrit = 1-2 bombs
Image
youtube.com/watch?v=c8x76yI5_Jo
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Re: How will Ret Pallies justify their raid spot?

by shamwow » Sat Nov 14, 2015 6:33 am

Noxit wrote:This thread gave me cancer, just respec to holy and let the big pure classes dps.
Poor furys that lost bis items over a 100 dps overall deeps :lol:


You think 100 dps is a big difference? Your post just gave me cancer, unfortunately diseases don't affect reckoning paladins.

You are a fool. Reckoning is the big pure dps class. You are worms to us. Your classes weak 600-1200 dps give us cancer and is only stronger and comparable to a stage 1 suppressed paladin. A stage 2 paladin which could kill 2 level 60s with reckoning spec can be used in a raid. Yet you would attempt to ruin the progress of the guilds time to solo the raid. And give up by preventing our dps by attacking our pet just to demonstrate that we are too strong for you. Its how our spell works. The more damage we take the stronger we become. Taking small damage (50-200)is the key to utilizing our full potential. Your healers wouldn't even need to heal us assuming we had stunned the pet and had these.

http://db.vanillagaming.org/?item=11808
http://db.vanillagaming.org/?item=23027

But it wouldn't matter anyway, a healer would heal us since we are the 3k dps. We can easily fraps your player on a recorded video killing our pet to the guild so they know who is preventing the progress of the guilds dps. That way they can see if you accidentally killed it by running near us and since the mob has 6 to 10k hp, its not possible to be an accident once you've been told not attack it since it will take you a while to kill something with 10k hp. These mobs will grant us 3.2k dps in a raid. They cant be killed by any raid mob since they are the same faction. Face it, your 1000 dps is nothing compared to our 3000 dps.

Once the guild leader sees we are doing 3k dps, he will get angry if you kill our pet and warn you, since you are deliberately reducing the raids dps. You think 3.2k dps is a laughing matter? If you do then you are laughing at a level 80 player who timetravelled back to vanilla to help your raid dps. I find that pathetic.

http://db.vanillagaming.org/?npc=11262 Onyxia's Lair
http://db.vanillagaming.org/?npc=14023 Blackwing Lair
http://db.vanillagaming.org/?npc=14025 Blackwing Lair
http://db.vanillagaming.org/?npc=17055 Naxxramas
(and other spider mobs)
http://db.vanillagaming.org/?npc=16068 Naxxramas
http://db.vanillagaming.org/?npc=11669 Molten Core
http://db.vanillagaming.org/?npc=15300 AQ40 (12k hp)
(Most hitting 200 and critting 400 or less with higher armor)

If the entire raids dps was filled with reckoning bomb paladins. The raid would be finished 60 times quicker. Your not the real dps. Also we don't need your fury items. We need spell damage items and tier 2.5. Out of all the classes we actually need the least of your gear. A paladin can choose to get maximum crit but then your gloves and medallion will do little. They are hitting on every reckbomb charge so I doubt the seal of command can keep up with both the glove 100 damage, necklace 100 damage and SOR since Id only have 10% less crit then your full crit paladin.

Each mob has an attack speed of roughly 1.5 seconds so you can clearly get two of them to receive 2 reckoning charges every 1.5 seconds and increasing your dps from 2.5k to 3.2k. Equip shield and sword so you can reach 10k armor. They should only hit for 80 damage now and crit for 150.

Lord Orochimaru: "NO! I will not allow this to happen! I am the IMMORTAL OROCHIMARU! I AM INVINCIBLE.. I will not DIE HERE! This will not happen to ME, especially not HERE!
I, I am the one who will unlock the mysteries of nature, I am the one who will receive EVERYTHING!"
https://www.youtube.com/watch?v=AtcZAKcIloM#t=23m19s
Last edited by shamwow on Sat Nov 14, 2015 10:13 pm, edited 6 times in total.
This is how dark and evil a reckoning bomb paladin of Azeroth is
Imagine those people are stormwind citizens trapped
http://sendvid.com/0tfl74qq
Sapbomb/darkrune crits + spellcrit = 1-2 bombs
Image
youtube.com/watch?v=c8x76yI5_Jo
User avatar
shamwow
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Re: How will Ret Pallies justify their raid spot?

by JCarrill0 » Sat Nov 14, 2015 1:14 pm

you link a lot of stuff for things that apply for this server, but from a theory point of view, I want hard evidence from this servers raid stats, that seems to end debates, I more or less have no issues with reckadins, Hell I played one on my last server, but it was for PvP, not PvE. Show me some raidstats that are from Nostalrius and then I will accept your "justified raid spot"

To me Reckadins was all about serious burst damage, but that's it. useless for PvE, you claim different, so fine let's see it on Nostalrius :)
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Re: How will Ret Pallies justify their raid spot?

by shamwow » Sat Nov 14, 2015 3:05 pm

JCarrill0 wrote:you link a lot of stuff for things that apply for this server, but from a theory point of view, I want hard evidence from this servers raid stats, that seems to end debates, I more or less have no issues with reckadins, Hell I played one on my last server, but it was for PvP, not PvE. Show me some raidstats that are from Nostalrius and then I will accept your "justified raid spot"

To me Reckadins was all about serious burst damage, but that's it. useless for PvE, you claim different, so fine let's see it on Nostalrius :)


That's because I invented it. No one has attemped it because they haven't proved to their guild it works.
Until I have a level 60 I will.
This is how dark and evil a reckoning bomb paladin of Azeroth is
Imagine those people are stormwind citizens trapped
http://sendvid.com/0tfl74qq
Sapbomb/darkrune crits + spellcrit = 1-2 bombs
Image
youtube.com/watch?v=c8x76yI5_Jo
User avatar
shamwow
Senior Sergeant
Senior Sergeant
 

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