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TheFishyOne wrote:After observing a rather...heated discussion on hybrid DPS, I've noticed that all the other hybrid DPS specs either bring valuable raid buffs/debuffs to a raid or in the case of Ele Shammies, scale obscenely with gear. Ret Pallies, however, bring no unique raid buffs that would be universally good, and I do not know how they scale with gear. Imp SotC WOULD be in the same boat as Imp WF for Ele Shammies, but it relies on the presence of a Tankadin to mean anything, whereas WF is universal. Buffwise, Imp BoM and Kings can be easily picked up by Holy Pallies.
Yes, Ret DPS is horribly gimped atm by the Sanc Aura and Vengeance bugs, but they won't always be. On that day, what reason would an RL have to bring a Ret Pally over a Holy or Prot one, or even another class? What do Ret Pallies provide a raid better than anyone else?
For my purposes, this is PvE only, and a "Ret Pally" is any Pally with 5/5 Vengeance.
No where near as overpowered as pve reck spec that grants over 3k dps
Playing a spam sit reckadin is more fun then playing a boring warlock
Youll probably want high melee crit t2.5 for blazefury medallion and storm gauntlets > tier 2 since a buffed t2.5 is better for reckbomb and tier 2 is the best duel gear for higher non stacked damage. And obviously use seal of righteousness, unless your seal of command is proccing on every reckoning bomb stacks x 3.
If you want to raid. Go god spec. Reckadin. All you need to do is worry about your friends aoes on your pet, the boss and the mobs cant hurt each other, they cant hurt their own faction or your pet. stand on the opposite side of the npc/boss from where a warrior is so his cleave etc doesn't kill your 6k hp mob, or 10hp critter and let any paladin in your group not use consecration since its useless unless the paladin has 10k+ mana to sustain using consecration or just stand away from their aoe, simple.
There are many many mobs in naxx and aq40 that hit for puny puny damage that you can keep on you the entire duel with your mana regenerating back to 100%. Take off the sound on wow, leave the wow music or put a music. Then spam sit for infinite reckbomb. Now you can dps 3-3.3k.
After finding out the agro effect from corrupted ashbringer was a bug, I did some checking and found a digger rat item that spawns a rat for you to kill, however this rat doesn't attack you and unknown if it should. But even without this, you don't need the ash or this item. You just simple get hit by
http://db.vanillagaming.org/?npc=15300 in aq40 (12k hp)
Maexxna Spiderling or any npcs that remain on you the entire raid or a few you can find in certain areas if it accidentally dies, which you should be good at preventing if you know where to stand in the boss fights, but lets assume a certain boss has a undodgeable aoe, you can find another baby spider npc in naxx, etc. anything you can find that hits 150.
http://db.vanillagaming.org/?npc=14025 in bwl (many different coloured whelps) too easy
http://db.vanillagaming.org/?npc=11262 in onyxias lair, its easy to aggro just 2. If your good. then stun one and let you team mate kill it while keeping one on you. You need to let your raid know your strategy. Its their badluck if they don't want a 3-3.3k dpsing paladin since your equal to 4 players.
In molten core, Flame imps crit you for 450 and hit you for much less assuming you have 7k armor from your friends imp devotion aura
These aren't considered critters and will ATTACK.
I would rather trade the ability to do 3k dps in 70% of a raid and 600 dps in the remainder 30% then choose to do 700 dps the entire raid. Even if I am being crit for 200-400 damage every second (equal to a 200-400 tick per second). It is well worth qradrupling my dps and worth a priest or healer healing me.
or try get hit by larva and maggot critters in naxx that do 10 damage or less, though the server is bugged and prevents critters from hitting when they would hit you on retail. You call it abuse? then stacking reckbomb on an npc for a fight is abuse. Same thing, and I don't see you calling that abuse? you call it mechanics, well a critter critting me is smart use of mechanics and the same as your npc sitting pvp use.
critters like toads, deeprun rats etc should attack players. Otherwise this is not retail blizzlike. I remember playing back before tbc and deeprun rats hit me when I attacked them.
By claiming over 3k dps. That's how I will justify my raid spot and tell them not to kill my pet.
Killing my pet that grants my spells dps mechanic is EXACTLY like pulling a mob as non tank or dps, you are ruining his charge spell just as you are ruining my spell reckoning. Or EXACTLY like a warlock not using a pet to grant players a buff, or EXACTLY like not healing a warlock using lifetap. Your choice if you want to win, just don't kill my pet. Reckoning was intended for weak npcs to hit you just as lifetap was intended to be healed.
( 350 spell damage gear + elixir of mongoose, agility potion, songflower serenade)
Reckoning bomb hit per stack
Seal of righteousness = 500
(seal of R does 1500 every 3 swings or SoC 1400 average critting soc every 3 swings (900 hit, max 2000 crit)
Might of menethil hit = 600-700 per swing buffed on boss/npc or a 1400 crit from having 45% crit
Storm gauntlets = 100 per swing
Blazefury Medallion = 100 per swing
Heart of the wyrmthalak = 600 or 200-300 per 1-2 swings
Lifestealing/fiery weapon or fiery blaze scaling 40 on every swing or 200 per few hits
= 1700-2400 damage on each stack you gain from the npc per second or an extra 1700 dps + your current 700 dps or 800dps in naxx with high damage exorcism.
= 2500-3200 dps in naxx and this can be increased with
(600 darkmoon maelstrom every 3rd reckbomb stack swing or 9 hits
+ Judgement = 450/2 = 225 per 4 seconds
= 3300 dps or 3k dps on average compared to a bis dps class doing 1k
(not including any use items)
Each mob has an attack speed of roughly 1.5 seconds so you can clearly get two of them to receive 2 reckoning charges every 1.5 seconds and increasing your dps from 2.5k to 3.2k. Equip shield and sword so you can reach 10k armor. They should only hit for 85 damage now and crit 150.
A paladin class CAN dps in a raid.
YOU just dont want to dps.
Lord Orochimaru: "NO! I will not allow this to happen! I am the IMMORTAL OROCHIMARU! I AM INVINCIBLE.. I will not DIE HERE! This will not happen to ME, especially not HERE!
I, I am the one who will unlock the mysteries of nature, I am the one who will receive EVERYTHING!"
https://www.youtube.com/watch?v=AtcZAKcIloM#t=23m19s