smilkovpetko wrote:
That formula is for 1hand and duel wield . Also it is only if you stay behind , not rear or front.
It is not same as 2hand. 2hand is different formula with more chance to dodge/miss.
And for your information if you lack 5 weapon skills , the dodge and miss chance will be increased.
The formula you gave is for hit cap and 310 weap skill , which in 305 weap skill will be different (with more dodge/miss) .
5 weapon skill = 0.4% each point = 2% extra dodge , 2% extra miss by defense
(e.c bosses uses 310 def skill) so your weapon should match their skill in order to reduce the avoidance by boss .
Every fucking meele strike in the game uses the same combat table to be calculated.
Only difference between 1h / 2h / dual-wield is that dual wield gets 19% miss penalty while 1h / 2h dont.
1 Point of weaponskill = 0.04% to crit / hit / not-dodged / not-parried / not-blocked and not 0.4%
Block and Parry is irrelevant as we should always stand behind the boss.
So 5 Points of Weaponsskill are only 0.2 % and not 2% as you stated.
Your own source you quoted even states that:
smilkovpetko wrote:Assuming you have +5 hit, the numbers become...
5.6% block for say 80% damage (depends on a lot of things)
23.6% crit for 200% damage (impale doesnt work!)
40% glancing blow for 70% damage
30.8% no damage
so per swing its an average of .056 * .8 + .236 *2 + .4 * .7
= 79.68% of your damage per swingWith +10 skill its
5.2% block for say 80% damage (depends on a lot of things)
20.2% crit for 200% damage (impale doesnt work!)
40% glancing blow for 100% damage
34.6% no damage
so per swing its an average of .052 * .8 + .202 *2 + .4 * 1
= 84.56% of your damage per swing
(84.56 - 69.68)/69.68 = 21.3% white damage increase with +10 skillWith +5 hit and +10 skill its
5.2% block for say 80% damage (depends on a lot of things)
25.2% crit for 200% damage (impale doesnt work!)
40% glancing blow for 100% damage
34.6% no damage
so per swing its an average of .052 * .8 + .252 *2 + .4 * 1
= 94.56% of your damage per swing
(94.56 - 79.68)/79.68 = 18.7% white damage increase with +10 skill
smilkovpetko wrote:2 Str will always be 4 AP , divine strength is giving extra strength , but value remain same.
so 20 str will give you extra 2 str by divine str and that will result into 44 ap.
No. AP is a stat on itself. There are Items that contain +40 AP. An Item with 20 Strength will allways be better than that for a ret.
2 STR = 4.4 AP (devine strength) or 4.84 AP (devine strength + kings )
smilkovpetko wrote:You mention this about Seal of the Crusade .
Let me explain you why Command is better :
Proc from Command increase the uptime by Vengeance, same as Judgement of Command
Seal of the Crusade will have much lower uptime on Vengeance compare to JoC on CD and Command procs.
The damage of command is by nature higher than Crusade if weapon is 3.5+ speed (current bugged state crusader) but because of the Vengeance procs , Command have higher value even in this state.
Crusader allows us to use fast weapons making Vengeance uptime better.
If using slow weapon SoC + Judgement spam has better vengeance uptime.
Dont know if there are fast raid loot weapons , though.
If we figth a target with almost 0 Armor Crusader outperforms SoC in terms of dmg.
smilkovpetko wrote:Do you know how much Consecrations without Intellect Gear you can use over 3 minutes????
Maximum 4 of them....... (talking about max ranks because lower ranks have coefficient penalty)
With Intellect Gear you can use 11 Consecrations over 3 minutes (without any single mana consume).
You made a list about mana-management yourself some posts above.
A paladin with no-int Gear, full buffs and usage of consumables is easily able to cast enough Max Rank Consecrations. Your own list states that as using Full-INT-Gear compared to no-int-gear is like a difference of 4-5k mana.
Also since we have STR we could cast like Rank 3 consecration and deal the same dmg than a rank5 consecration without STR-Gear.
Also your phrase about down-grading is wrong. There are like 4 Rules:
1. Spells are getting coefficient based on their casttime or on their duration.
2. Spells never get more than 100%.
3. Spells below lvl 20 dont go for rule nr. 1 and get decreased %.
4. Some Spells have their own made % which ignore rule nr.1 and nr. 2.
==> All ranks of consecration scale exactly the same with SP and AP. ( I know its not supposed to scale with AP but it currently does)
This makes lower ranks increasingly better in Terms of Dmg/per Mana the more Dmg you get from AP/SP.
smilkovpetko wrote:You are calculating White swings with Command which is wrong.
White swings gained by Attack Power will never add any damage to Seal of Command.
Only Weapon Damage will increase the damage to Seal of Command.
Attack Power is = 14 AP = 1 damage to Command.
White swings increased by AP will never give damage to Command. Only Weapon.
This is so much wrong and you should know that yourself.
If you dont believe me than equip a lvl 1 twohanded weapon with your paladin and tell me how much dmg your SoC does. If you say it only scales with Weapon Dmg than SoC would do like 5 Dmg. I dont think that you truely believe that yourself.
14 AP = 1 Weapon DPS = *AttackSpeed = WeaponDmgGainedFromAP
f.e.
28 AP = 2 Weapon DPS = *3.5 Swing timer = 7 WeaponDmgGainedFromAP = 4.9 DMGtoSoC
smilkovpetko wrote:Spamming any special Ability on CD increase the Proc % for this Trinket , this includes Seal of Command Procs and Judgement of Command on CD , Hammer of Wrath etc.
1. This trinket is supposed to procc only from meele-strikes (Whitehits , SoC , Backstab or Execute f.e.) It should not procc from spells such as Judgement or Hammer of Wrath.
See tooltip and see text:
http://wowwiki.wikia.com/wiki/Darkmoon_ ... did=339113
2. Even if it proccs of special attacks ( SoC , Backstab or Execute) the procc-chance is NOT! increased. It increased the amount of proccs in a given time but it doesnt increase the procc-chance.
smilkovpetko wrote:And the last evidence regarding Intellect which you and Dreary try to avoid is :
https://forum.nostalrius.org/viewtopic. ... 50#p200584
All those that use Intellect gear are Top DPS compare to those that use "Warrior Gear" are lowest in Ranks.
Turn in Talesavos Stream which is #2 in that golemagg post and check his gear during raiding.
Or check the item history of shinatawa. (He got Lionheart-Helm) Why would he invest in it if he could get EpicPvP or any other stuff since you say warrior items would be soooo bad for rets.