Enchants for a Holy Paladin

Enchants for a Holy Paladin

by Kexet » Fri May 22, 2015 12:38 pm

Hi!

Most of the enchants are no-brainers, but when it comes down to the Head/Leg enchant i'm quite torn as to what to chose, 8 intelect / 8 healing / 150 mana.

Initially I thought the 150 mana would be the way to go, but seeing as 8 intelect gives you 120 mana and ~0,15% spell crit i'm torn between the two.

Is it just a question of taste? or am I missing something. Personally I treasure spell crit as highly (if not higher) than bonus healing.

Whats your thoughts on this?
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Re: Enchants for a Holy Paladin

by Austrix » Fri May 22, 2015 1:36 pm

In my opinion, the hierarchy goes like this: +8 spell damage/healing < 150 mana < 8 intellect.
It's up to you whether you want to spend 40g on Libram of Voracity or 5g on Libram of Rumination, +8 healing is a waste of time, money and effort to be honest once it's added.

I would pick +150 mana because
1) It's much cheaper to craft
2) ~0.30% combined spell crit won't make much of a difference at this gear level, even with Blessing of Kings.
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Re: Enchants for a Holy Paladin

by Kexet » Fri May 22, 2015 5:30 pm

Aight, cheers man!

But in theory (depending on what you prefer, me praising Crit) the 8 intellect would pull ahead slightly.

Didn't even consider kings, although it is just a minor increase it still scales with intellect and not with mana.

Thanks for the info though!
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Re: Enchants for a Holy Paladin

by callex » Sat May 23, 2015 11:09 am

I got 8 int on my helm. It's a lot more expensive to make, but the additional crit seems better than 30 mana.
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Re: Enchants for a Holy Paladin

by JCarrill0 » Sun May 24, 2015 5:20 pm

Plays for 10 years now, can you explain how 8 int gives me 120 mana? I must have mis understood since I been playing other expansions and retail since vanilla on private servers.

The rules I always though was 150 mana was #2 from #1 being ZG enchant.
Then came 8 spell power which was either dmg or healing.
Now I can be completely wrong here but I though 8 int was last because 8 int gave 80 mana per enchant. Not to mention tiny extra crit.

Please explain where I am wrong, so I can adjust accordingly. (No sarcasm)

Edit: I see where I was mistaken. 1 int = 15 mana, not 10.
JCarrillo - Highlord of <Heroes of Terenas>
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