What does +damage/heal do to a Paladin?

Since lots of theory-crafting is lost or inaccurate or not applicable to Nost, I would like to start a thread on which ability of a Paladin benefits for how much by +damage/+heal.
If you'd like to contribute to this list, please always include your sources (combat log results/theory-craft pages), so others can verify them. My main source so far is the TheoryCraft 1.06.5 addon, and some rudimentary testing in game. Values with a * are considered "not yet tested enough to be sure".
Damage skills (benefit of +damage):
Consecration - 33%*
Exorcism - 42.9%*
Hammer of Wrath - 42.9%*
Holy Shield - ? (expected: n/a)
Holy Wrath - 19%*
Holy Shock - 42.9%*
Judgement - 42.9%*
Retribution Aura - N/A
Sanctuary - ? (expected: n/a)
Seal of Command - 42.9%*
Seal of Righteousness - 12%
Heal skills (benefit of +heal):
Flash of Light - 42.9%
Holy Light - 71.4%*
Lay on Hands - N/A
Seal of Light - N/A
If you'd like to contribute to this list, please always include your sources (combat log results/theory-craft pages), so others can verify them. My main source so far is the TheoryCraft 1.06.5 addon, and some rudimentary testing in game. Values with a * are considered "not yet tested enough to be sure".
Damage skills (benefit of +damage):
Consecration - 33%*
Exorcism - 42.9%*
Hammer of Wrath - 42.9%*
Holy Shield - ? (expected: n/a)
Holy Wrath - 19%*
Holy Shock - 42.9%*
Judgement - 42.9%*
Retribution Aura - N/A
Sanctuary - ? (expected: n/a)
Seal of Command - 42.9%*
Seal of Righteousness - 12%
Heal skills (benefit of +heal):
Flash of Light - 42.9%
Holy Light - 71.4%*
Lay on Hands - N/A
Seal of Light - N/A