I talk for the Current Patch Gear 1.6 (later itemization will be changed) .
Pre raid Def Cap Gear/ench/talent Recommend :
Defense items :
Enchanted Thorium Helm 9 + Medallion of Grand Marshal Morris 10 + Stockade Pauldrons 10 + Redoubt Cloak 7 + Deathbone Chest 17 + Fel Hardened Bracers 3 + Stonegrip Gauntlets 10 +Legplates of the Eternal Guardian 22 + 2x Drakeclaw Band 8 + Force of Will 10 + dracon shield 15 + 9 from 3x Core Armor Kit (chest,feet,gloves)= 130 + Anticipation Talent 10 = 140 Defense
Other items (not identified) but descriptions to make your way toward :
Trinket = Diremaul West
Belt = i heard there is some green belt with defense but i am not so sure which one and where it drop.
Feets = choose any with good stamina
Weapon = i don't want to end myself in the corner of "paladins can't tank because they oom or bad aggro" so i go for spell damage weapon with sp ench + wizard oil + greater arcane elixir.
My personal goal is: (we need def cap+100 sp+stamina) as preraid , (def cap+lot stamina+150 sp) midd raid , (def cap+maximum stamina we can gain+avoidance+200 sp) high end raid.
Q/A:
"Why i mention stamina? Because it is our main surviving weakness" .
"Why i mention sp? Because bad aggro and oom is our main issue" .
"Why i mention def cap? Because it make us more stable and viable tanks".
"Why i mention avoidance for high end? Early raids are more oriented in Fire Spells , midd raid are more oriented in Nature,High end is oriented on both Melee and Elemental Schools".
Recommend Raiding Spec :
https://en.nostalrius.org/talents/palad ... 0000000000