How to Pallytank Spider Boss in ZG?

Duki, you just logged off in game, but this is right up your alley.
Naturally, anyone else who might know is welcome to contribute.
Naturally, anyone else who might know is welcome to contribute.
Mchayes wrote:just get a thunderfury
anyway, spider seems somewhat bugged in that it spamms the threat reset. if you wanna pally tank it,ask all dps to stop in spider form.
smilkovpetko wrote:That can work but i'd rather play the official Tactic.
1.Your raid suppose to be split in 2 groups. (melee group and range group)
2.You have to start Maintanking the Boss.
3.Each group (range and melee) suppose to have 1 Tank and 1 Healer, Melee group recommending to have Paladin healer.
4.Don't waste pot or rune until web occur on you and your group. (use 1 of them each web).
5.Make sure groups stackup each other and nobody move between or away from their group Tank.
6.Make sure your damage dealers wait for 1 second before they Aggro once Web happen.
7.Make sure Range and Melee Groups doesn't move close next to each other nor anyone from their groups.(they have to wait for Boss to come near and group tank to take over).
In short explanation , split the raid group in 2 , have 1 healer,1 tank each group don't get close each other , everyone stack up on each group , you start to MT boss and stay with melee group,make sure other tank don't get close to you while taunting or tanking boss (same rule apply for you).
Hope this will help , good luck.
JCarrill0 wrote:smilkovpetko wrote:That can work but i'd rather play the official Tactic.
1.Your raid suppose to be split in 2 groups. (melee group and range group)
2.You have to start Maintanking the Boss.
3.Each group (range and melee) suppose to have 1 Tank and 1 Healer, Melee group recommending to have Paladin healer.
4.Don't waste pot or rune until web occur on you and your group. (use 1 of them each web).
5.Make sure groups stackup each other and nobody move between or away from their group Tank.
6.Make sure your damage dealers wait for 1 second before they Aggro once Web happen.
7.Make sure Range and Melee Groups doesn't move close next to each other nor anyone from their groups.(they have to wait for Boss to come near and group tank to take over).
In short explanation , split the raid group in 2 , have 1 healer,1 tank each group don't get close each other , everyone stack up on each group , you start to MT boss and stay with melee group,make sure other tank don't get close to you while taunting or tanking boss (same rule apply for you).
Hope this will help , good luck.
Don't forget the poison nova, and spider adds, they grow in size.
Also I know that when I healed this I would place freedoms on the tanks right before the web which allowed them to grab the spider but the aggro was still reset.
As a warrior tank we would have them pre-taunt at the time of the webbing, it's not really a wasted taunt since on the aggro reset the taunt is still active allowing her to stay on the tank even while webbed.
As a paladin tank when I did it, I used freedom to release me but I still had to rebuild aggro. (Ps - I healed zg in retail, the remaining sections about pre-taunt, and my paladin tanking was from private servers)