Mage talent build

Re: Mage talent build

by Koopa » Tue Jan 27, 2015 2:48 pm

Youfie wrote:
If I'm not mistaken, your statement is about Blizzard (only channeled aoe spell right ?), and you're saying the first tick is count as [Number of afflicted target] spells regarding the Clearcasting talent. It works differently than what one might think based on what has been said before, as CC would become a "per-spell" proc on all spells except Blizzard, regarding which it would have a "per-targets of the first tick" proc chance ? This is kinda weird, but why not, if there are some sourced evidences to prove that :).


My statement could also apply to Arcane Explosion (higher chance to proc clearcasting the more mobs you have being afflicted). BUT I could also just be going crazy and be completely wrong -- I just remember the functionality on other servers being a very common complaint from our fellow Mage Bros
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Re: Mage talent build

by Youfie » Tue Jan 27, 2015 2:56 pm

Koopa wrote:
Youfie wrote:
If I'm not mistaken, your statement is about Blizzard (only channeled aoe spell right ?), and you're saying the first tick is count as [Number of afflicted target] spells regarding the Clearcasting talent. It works differently than what one might think based on what has been said before, as CC would become a "per-spell" proc on all spells except Blizzard, regarding which it would have a "per-targets of the first tick" proc chance ? This is kinda weird, but why not, if there are some sourced evidences to prove that :).


My statement could also apply to Arcane Explosion (higher chance to proc clearcasting the more mobs you have being afflicted). BUT I could also just be going crazy and be completely wrong -- I just remember the functionality on other servers being a very common complaint from our fellow Mage Bros

Hum. Well I guess you didn't read my post, where a video from retail shows a Mage casting several aoe spells, among which is Arcane Explosion, on approximately 93 mobs at the same time and doesn't get a clearcasting proc before like 6-7 casts, which would be statistically almost impossible if the talent worked the way you suggest :).

This video doesn't show AM or Blizzard so I thought you were suggesting these spells were functionning differently. Regarding Flamestrike / CoC / AE, the video definitely leaves no room for a per-tick / per-mob-hit proc chance on these spells.
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Re: Mage talent build

by Koopa » Tue Jan 27, 2015 3:10 pm

I didn't watch the video, but rather was just reading up on the info of per tick, which I knew to be incorrect.

Though, now watching the video ..I don't think it really leaves any room for question :D
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Re: Mage talent build

by Nyarko » Thu Jan 29, 2015 11:35 am

secondary wrote:
Nyarko wrote:Then it's a matter of gameplay

Its not. Or your playstyle sucks.

3/3 perma
3/3 blizz
0/3 piercing ice

Stronget slow in the game. Not dispellable. AoE. 30y+ range. LoS slow.


well, I respect your point of view, if you are that self-confident, fair enough

But just to remind you :
In a pvp context, we care about killing people. That's why you must focus the right opponent...
The goal is to deal the biggest amout of damage taking into account control priorities and your mana.
If you are not skilled enough to control with your sheep; CoC, nova; frostbolt rank 1 and permafrost spec, then, ok..., you need improved blizzard... but i still doubt that a 2sec effect will help you that much.
But actually it sucks. An improved CoC remains the best weapon for a frostmage : it combines a strong instant aoe damage with a really efficient control.
If you don't know that, I can't help you on a forum (Turning skill into theory is good for children's debates)

Cant wait to watch you and your improved blizzard killing a good r10 hunter which got the engage on you...
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Re: Mage talent build

by Drain » Fri Jan 30, 2015 12:52 am

I think you are all over rating Frost. I would love to play a Fire Mage again, which is a perfectly fine tree. The damage and crits are fantastic. The biggest problem is that when you enter MC, everything is fire immune...
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Re: Mage talent build

by Enrage » Fri Jan 30, 2015 1:26 am

Mages on this server prefered to play fire , dont get it wrong, but entering MC with a fire spec almost means nothing. So yeah, people used to like the frost tree, especially in a pvp context.
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Re: Mage talent build

by secondary » Fri Jan 30, 2015 1:14 pm

Nyarko wrote:But just to remind you :
1. In a pvp context, we care about killing people.
...
2. The goal is to deal the biggest amout of damage
...
3. If you are not skilled enough to control with your sheep; CoC, nova; frostbolt rank 1 and permafrost spec, then, ok..., you need improved blizzard... but i still doubt that a 2sec effect will help you that much.
...
4. If you don't know that, I can't help you on a forum
...
5. Cant wait to watch you and your improved blizzard killing a good r10 hunter which got the engage on you...


Wow man, you've just proven you have no idea about mage whatsoever. Reply to your statements in the same orde your made them.

1. No wow bg has the objective to kill the enemy players. You could win without killing a single opponent. Infact we had it more then often that our druid capped 1 time before the enemy team even reach our FR. None of them died by that time.

2/3. CoC, Sheep, Nova are all magic effect and can be dispelled. Which they will if you are not playing vs utter twats. Imp blizz with 3/3 perma is a 4.5 sec AoE PHYSICAL slow. Did I mention that it has no cooldown?

4. Laughed especially hard at that one. You are so clueless its not even funny.
What am I missing? 3/3 piercing ice. That means my frostbolts or CoC deal 6% less damage. If you can not take down a R10 hunter because of that then I guess mage isn't really your class.


As for fire spec. It sure can be viable. Will it be as effective as frost? Not quite. You are too easily nuked or locked down with CC. I enjoy playing fire too as its a really fun spec. Same goes for elementalist. I still wouldn't take any of them over frost for premade v premade games. Team up with a good druid and carry the whole game.
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Re: Mage talent build

by Nyarko » Fri Jan 30, 2015 3:15 pm

So much troll in your posts (talking about all of your posts on the forum as well)...
secondary wrote:What am I missing? 3/3 piercing ice. That means my frostbolts or CoC deal 6% less damage.

We were talking about improved CoC (+35% dmg on CoC btw)
You are so much focused on having the last word everytime that you miss what we are talking about. In addition you are agressive, what makes you just less credible lol

If you want some figures I'll give you some :
CoC crit without "Improved CoC" : 750 dmg (Piercing ice bonus included)
CoC crit with "Improved CoC" : 1050 dmg
These figures are given with 320 spellpower (which is the average sp for a pvp mage)
Difference : 300 dmg, and it's INSTANT aoe
Obviously if you have more spellpower, the difference will be bigger since it's based on a %. (I don't even mention figures if you have toep or drakki's trinket)
Just like I said, CoC is the strongest frostmage's weapon (if it's improved): 1k+ dmg + 60% snare.
Feel free to not exploit it

Then, Pvp context
secondary wrote:
Nyarko wrote:1. In a pvp context, we care about killing people.
1. No wow bg has the objective to kill the enemy players. You could win without killing a single opponent. Infact we had it more then often that our druid capped 1 time before the enemy team even reach our FR.


Again, you're just talking like a showman... You should be politician dude ;)
Where did you see i'm talking about warsong with druids flag carriers, aranged team etc? You are taking a particular situation where an improved blizzard could be not useless...

To refocus the conversation : a pvp spec must be versatile.
A good pvp spec is something which worth for outdoor, AB, WS and AV at the same time.

Useless to talk with you :(
Nyarko wrote:Cant wait to watch you and your improved blizzard killing a good r10 hunter which got the engage on you...

Let me add : a good resto druid, a good warlock, a good sham (or everything which isn't "free" to kill..)
Show me plzzzzz =)
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Re: Mage talent build

by Youfie » Fri Jan 30, 2015 3:21 pm

secondary,

Nyarko might have overlooked the fact that you were considering the usefulness of Imp. Blizzard in a BG environment, mainly to "annoy/CC the opposing team as much as possible" and help your team achieve the objectives of said BG. I think we all agree a Rank 1 Imp. Blizzard in the WSG tunnel can be much more efficient than an improved CoC, of course, and I don't think Nyarko would deny that either.

I guess his statements were more oriented towards duels, outdoor PvP and 1v1 situations in general - your Imp. Blizzard wouldn't help you much against a skilled hunter in 1v1 indeed. I guess Imp. CoC vs Imp. Blizz is still debatable, but things should make a little more sense now.

Anyhow, suggesting Nyarko has "no idea about mage whatsoever" and saying he was clueless about his class wasn't your smartest move. Those taunts are somewhat quite amusing to people that have actually played with or against him, especially knowing they come from a stranger on a forum.

Edit : well Nyarko answered first :) (Hi <3)
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Re: Mage talent build

by Envy » Tue Feb 03, 2015 6:25 pm

Imp blizzard sucks bricks.
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