I'm here to highlight the current state of mana regen from Drink and beg to the devs gives major priority to this. Seeing this was already reported by the user Morgo/Chizm in the bug tracker (https://report.nostalrius.org/plugins/tracker/?aid=1785). But i want to claim some attention to let the community in general know this problem since this affect a huge part of the game play, firstly for mana users, but affects the game experience by slowing down the game for everyone else doing bgs/dungeons/raids/quest group and etc. The following is my observed data:
//Formula:
//Priests and mages: 13 + (spirit / 4) mana per tick
//lv60 Mage 4998mana ingame mana_regen observed:
//com 170 spirit + 0mp5 55 mana per tick
//com 170 spirit + 4mp5 56 mana per tick
//Conjured Crystal Water water: restores 140mana every sec over 30sec = 4200mana total.
from 202mana to 4290mana with Crystal Water = 4088 mana gained over 30 sec
from 1882mana to 2487mana without Crystal Water = 605 mana gained over 30 sec (only spirit regen)
So: 4088 less the 605mana gained from spirit = 3483
In conclusion, the total mana gained from Crystal Water was ~3483 mana gained over 30 sec. instead of 4200
Source: http://vanilla-wow.wikia.com/wiki/Spirit
http://db.valkyrie-wow.org/?item=80790
https://forum.nostalrius.org/viewtopic. ... er#p116164