[BUG] Arcane missiles is really buggy

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[BUG] Arcane missiles is really buggy

by hoboX10 » Thu Mar 05, 2015 2:12 pm

It doesn't fire on time or regularly, and sometimes it seems to just skip the 3rd shot even when I'm not being hit by anything. It's kind of broken at the point where it's not worth using.

Other people have the issue too right?
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Re: [BUG] Arcane missiles is really buggy

by Youfie » Thu Mar 05, 2015 2:29 pm

hoboX10 wrote:It doesn't fire on time or regularly, and sometimes it seems to just skip the 3rd shot even when I'm not being hit by anything. It's kind of broken at the point where it's not worth using.

Other people have the issue too right?

Are you sure it's not just because of lag ?
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Re: [BUG] Arcane missiles is really buggy

by hoboX10 » Thu Mar 05, 2015 2:44 pm

Youfie wrote:
hoboX10 wrote:It doesn't fire on time or regularly, and sometimes it seems to just skip the 3rd shot even when I'm not being hit by anything. It's kind of broken at the point where it's not worth using.

Other people have the issue too right?

Are you sure it's not just because of lag ?

Yeah it's not lag. It always happens even when I'm not having problems or lag with anything else.
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Re: [BUG] Arcane missiles is really buggy

by Mentat » Thu Mar 05, 2015 2:51 pm

A screenshot of the combat log missing the third hit on a target would be good to post - if all the 'ticks' of damage are in the combat log, its probably a combination of lag + graphical issue
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Re: [BUG] Arcane missiles is really buggy

by hoboX10 » Thu Mar 05, 2015 10:29 pm

Here's a good picture:

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http://i.imgur.com/CbFTVw3.jpg

The flamestrike was not cast on me for a long time after my arcane missiles ended so it did not delay the spell. Also the enemy fireball before my arcane missiles hit me before I used the ability. It only fired twice. I noticed this might be because it never fires the first arcane missile until the bar is over half-way drained. I figured this was lag before, but I don't get the same amount of lag with other ability cast times so I think it's just channeled abilities/maybe just arcane missiles specifically.
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Re: [BUG] Arcane missiles is really buggy

by hoboX10 » Sat Mar 07, 2015 2:27 am

I just got Arcane Missiles rank 2 and it is supposed to shoot 4 shots now and it almost always only shoots 3,. Also it doesn't start firing until half way through the channel again still, so it definitely seems to be bugged.
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Re: [BUG] Arcane missiles is really buggy

by Coffeebreath » Sat Mar 07, 2015 2:49 am

I've noticed the same behavior from rank 1 of arcane missiles. It seems strangely delayed and usually only hits twice on a full channel instead of the three times that it's supposed to.
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Re: [BUG] Arcane missiles is really buggy

by hoboX10 » Sat Mar 07, 2015 8:32 am

I'm definitely convinced it's not working correctly then, makes the spell pretty useless as it is.
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