Any east coast US players find a way to lower ping to >100

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Re: Any east coast US players find a way to lower ping to >1

by FarmerJoe » Mon Mar 07, 2016 8:09 pm

Try wtfast.com
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Re: Any east coast US players find a way to lower ping to >1

by MarkusNemesis » Wed Mar 09, 2016 2:36 am

Codeine wrote:rip australian 330ms


RIP Western Australia - 400ms
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Re: Any east coast US players find a way to lower ping to >1

by Lifealert » Wed Mar 09, 2016 6:16 am

A person claiming that you cannot feel the difference between 140 fps and 100 fps is almost the same as someone claiming that the difference between 30 frames per second and 60 frames per second is negligible. They're both terrible arguments made by people who do not know what they're talking about
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Re: Any east coast US players find a way to lower ping to >1

by Uzephi » Wed Mar 09, 2016 9:15 am

Kreuzru wrote:@Drain - Did you know that Romania has the 3rd best Internet in the World?
Just fyi.


It doesn't matter how great the internet is. It still has to pass the trans Atlantic/Pacific line over to the western hemisphere. This makes sub 100ms impossible for anyone in North/Central/South America. It also has to plot to other segments before reaching that line. It all depends on how the ISP routes to the line and how that person's ISP routes as well. That is why AUS has high ping as well. Their line hasn't been updated to fibre like the trans Atlantic/Pacific line.

OP is most likely on US realms meaning the ping plot for retail is great for his ISP to retail servers. In retail, my server is in CA and I am in AZ, so my ping never went above 80ms on any ISP, funny thing is Centurylink (DSL) plotted better on retail, but Cox (Cable) plots better for Nost. All depends on ISP really, but sub 100ms going across seas won't happen due to distance (light can travel only so fast). this previous example also explains plot points vary for local ISPs as well, even with a VPN.

Edit: https://en.wikipedia.org/wiki/Transatla ... ions_cable Check the ms latency. This is the line itself, not including local and server end plot points. The same would be for transpacific most likely.

Edit: fixed phone's auto correct.
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