- After killing a raptor he cried for help to alert other raptor groups near him in a certain range
- Dreadfangs should cast a fear
- after scum there is a very hard passage which now isn't hard because the mobs aren't linked. The group would consist of two druids and a dreadfang and the other green poison spitting fang
- The little plants should also be linked and when standing near a druid linked to this one too but they aren't
- If you go into the water and turn left to the boss that is coming there on the way to him is also a very difficult group, which isn't difficult, because they aren't linked. there is one druid on the very right that should not be linked and 2 other druids plus one or two adders I think who should be linked to each other, but aren't
- During the wakening of naralex after you killed all the adds and the boss they disappear too fast so you can't loot, which would be important for the slimers, because they should carry the wailing essence for the smart drinks quest.
- If you go into the water and turn right and just passed the crocolisks there comes a group of a druid and an lemental and a slime thing which aren't linked, but should be.
- There is also a group which isn't linke just right before the jump over the cliff consisting of a dreadfang and a poisonous fang (?)
But The scripting of the escort is done much better than on other private servers because you got the events correct of the spawning mobs

Thanks for the effort for this project!