Gamebreaking Rogue bugs

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Gamebreaking Rogue bugs

by execution527 » Fri May 15, 2015 3:48 am

Well pretty much feign death screws up rogues so much in PvP because when they feign death we lose all combo points. because target and retargeting again makes it so rogues loses all combo points.. This really needs to be fixed:/
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Re: Gamebreaking Rogue bugs

by Shirley » Fri May 15, 2015 4:32 am

thats pretty much how it was in vanilla. can you next time do some research before posting something "needs to be fixed"?
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Re: Gamebreaking Rogue bugs

by Miv » Fri May 15, 2015 5:17 am

Shirley wrote:thats pretty much how it was in vanilla. can you next time do some research before posting something "needs to be fixed"?


Accurate.
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Re: Gamebreaking Rogue bugs

by execution527 » Fri May 15, 2015 10:57 am

Ok my bad then. Just thought it was like that in vanilla.. and i tried googling it but couldnt find any answers for it .
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Re: Gamebreaking Rogue bugs

by Miv » Fri May 15, 2015 1:06 pm

It changed in WoD, iirc.
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Re: Gamebreaking Rogue bugs

by Xsplicit » Fri May 15, 2015 2:07 pm

Shirley wrote:thats pretty much how it was in vanilla. can you next time do some research before posting something "needs to be fixed"?

Yeah, could you?

'Patch 1.4.0 (2005-05-05): Combo points will no longer be removed if the target is deselected. They will only be removed if a different target is selected.'
http://www.wowwiki.com/Combo_point

'That's how it was in vanilla' my favourite may may
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Re: Gamebreaking Rogue bugs

by TaurenRogue » Fri May 15, 2015 4:36 pm

https://www.youtube.com/watch?v=ZC6T-vrCpvc
around 1:01 into video...
FD obviously not a bug right? #sarcasm
The 3 replies were all multiglad before 1.0 patch i guess?
Please stop spreading misinformation...
...
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Re: Gamebreaking Rogue bugs

by Shirley » Tue May 26, 2015 5:34 pm

TaurenRogue wrote:FD obviously not a bug right? #sarcasm

Actually you dont lose cp's after fd if you dont change target.... also im not multiglad = )
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Re: Gamebreaking Rogue bugs

by TaurenRogue » Wed May 27, 2015 12:12 am

rogue in the linked video changed target due to FD and pet attacking (lose target -> auto-acquire another one)
what im saying is the linked video =/= the actual rogue situation in game and every reply including yours says "thats how it was in vanilla" ...
tldr below
-FD should not lose the rogue combo points unless he attacks the new target and / or starts building new combos
-manually swaping targets = all combos lost (including self targeting for bandages if you dont have auto self cast on)
...
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Re: Gamebreaking Rogue bugs

by Shirley » Sun May 31, 2015 12:42 pm

I fail to see whats the problem here. You dont like the mechanic how it works or what?
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