Bug?

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Bug?

by disturpants » Mon Jun 15, 2015 11:13 am

I'm currently playing a priest and think I've found a bug regarding mind control. I'm sure when I used to play vanilla I could MC an enemy player, buff them with fortitude, MC again and then apply renew.

Seem's I can't do that in this client? It's only stupid, but it was a nice gesture to do to the other faction for not face raping you and questing alongside you.

Yeah I'm a carebear
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Re: Bug?

by Zoey_Urbina » Mon Jun 15, 2015 11:25 am

Solo
I'm afraid that you're mistaken, it wasn't possible to achieve this in Vanilla, not when I played in the later part of it anyway. Since Mind Control is a spell that's channeled, you won't be able to cast spells without interrupting it. And in the event that you're able to buff/heal the controlled before it resets his faction, I'd say it would be a clear violation of the Terms of Use (Abuse of a in-game bug)

Group
If I misunderstood and you're talking about doing this with a group, then you should be able to mind control a enemy, and have your party member heal/buff him. Whether this is currently working, I don't know.
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Re: Bug?

by disturpants » Mon Jun 15, 2015 12:05 pm

I definitely used to do it in retail wow. It may have been down to latency, but you could cast instants during channelling which would in turn break the channel.
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Re: Bug?

by Zoey_Urbina » Mon Jun 15, 2015 1:01 pm

If it was working in retail, then it was due to the latency of the server to the game client. Technically also a lack of security checks to stop it. Either way it's not something that should be possible and if it were to work here. It'd be against the Terms of Use.
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Re: Bug?

by disturpants » Mon Jun 15, 2015 1:37 pm

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Re: Bug?

by Zoey_Urbina » Mon Jun 15, 2015 2:53 pm

I'll try to explain as to why it's against the Terms of Use. You're not using game mechanics when you're doing this, you're abusing that there's latency between you and the server, to achieve something that isn't supposed to work.

Although, if you succeed in doing this, the chances of anyone reporting you for it, is extremely slim if non existent. But given the hatred that Alliance and Horde has against each other, in the event someone does report it. It's completely up to the Game Master, which might not even care due it being completely harmless.

    TL;DR:
Intended
The enemy is only friendly during the duration of the Mind Control.
The moment Mind Control is interrupted or canceled, the enemy is returned to his original faction. Rendering all buff/healing attempts void.

Reality
The packets your client sends to the server, which contains the information that your character is attempting to buff a enemy character is received before the data containing information regarding the interruption of the Mind Control. Which causes the server to respond to the first packet, which in turn buffs the character instead of giving you an red screen error. Shortly after this the server receives information that the Mind Control is interrupted and changes his faction status accordingly.

Prevention
If the server received the interruption of Mind Control packet first, you wouldn't be able to buff the enemy since his faction status would had been changed already.

Had they implemented (if) statements to check whether the caster of the buff is the same as the one who's currently channeling the active Mind Control then this wouldn't be possible. - If they did this, further latency would occur when casting spells.

Therefore using this would fall under the Terms of Use of Nostalrius - Abuse of in-game bugs;
A software bug is an error, flaw, failure, or fault in a computer program or system that causes it to produce an incorrect or unexpected result, or to behave in unintended ways.
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