Gazpy wrote:nono! you don't get me, If you can See as a caster MIDDLE of the AoE circle the AoE is hitting everything it can hit, the problem right now is that you can land AoE somewhere you have obstructed vision in between like through walls and such.
I don't think I explained myself very well. I'll try to render it down to examples on this approach.
AoE spells are currently obstructed by terrain, but not from camera view. This is what you're saying.
There is no way that I know of that you can 'fix' AoE spells because it would be open for abuse if you cast AoE spells around the trees in Warsong Gulch. The only way to do this is have players/NPCs evade the Blizzard if the caster does not have a proper LoS to the area that the AoE is being channeled on. This mechanic can be abused because the improved Blizzard debuff can be evaded just by hiding behind the trees.
AoE spells rely on range rather than targets here. That's how it should work. You can't cast a frostbolt or fireball to someone through a wall because you have a target that needs to be in your LoS in order to cast it. AoEs can't work like that because it only relies on range rather than targets. The only way to implement your idea is to break AoEs which shows players/NPCs being able to evade your cast if there is no LoS simply because there is no target.
To break it down:
The only way to implement your idea is to have players/NPCs evade the AoEs when a LoS is not established.
This leaves room for abuse because AoEs can be avoided by simply hiding behind terrain/objects. This eliminates the entire point of casting the spell.