RangedAOE through Gates: Strath UD Magistrate Barthilas Farm

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Re: RangedAOE through Gates: Strath UD Magistrate Barthilas

by vathdaar » Sun Aug 02, 2015 10:13 am

Aunstic,

Why is it that every post i see from you trying to behave like a mod is more and more retarded? why would you speak when you have no idea of what you re speaking about? This guy is right and AOE spells shoudlnt be casted from LOS nor they should affect, and no you dont need to fix mobs for that holy crap you really have no idea, it is fixed on other server and works perfectly blizzlike.
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Re: RangedAOE through Gates: Strath UD Magistrate Barthilas

by Lorilay » Sun Aug 02, 2015 4:02 pm

Aunstic wrote:
Lorilay wrote:Blizzard had LoS requirements on AoE, as does every other private server I've played on, so it's clearly not an insurmountable obstacle.

What Blizzard has done after 1.12.1 won't be added here. You'll need a citation on when the mechanic was fixed in order to bring any light to this.

Other private servers can also be post-1.12.1 so saying this nulls your point as well.

Holmes wrote:not gonna read all this.....

im pretty sure you required LoS to the spot you place it at (mouse/center) to start casting the ranged aoe spell. but i just figured out that you can even cast it behind solid walls and sht as if they were not there on nost.


Being pretty sure and having some proof of the change are two different things. It's like me saying I remember all neutral guards had 30 second stuns and had polymorph.

As for LoS...
https://youtu.be/4sj21TAmQ-M?t=1m39s
Blizzard being effective from behind a player.

Hiding behind a rock even in TBC:
http://www.wowhead.com/spell=10/blizzar ... :id=189962
AND WotLK: http://www.wowhead.com/spell=10/blizzar ... :id=733580

Got anything better than comments that aren't in an expansion?

I can tell you from my experience on my mage in vanilla, TBC, and WotLK that blizzard had (and still has) a LoS requirement for your cursor where you drop the blizzard. You seem to be confusing that with a facing requirement, which isn't the same thing. It is possible to hit enemies out of LoS as long as your cursor (center of the aoe) is in LoS of you. In UD Strat, you don't have LoS past the gate, and thus shouldn't be able to cast blizzard through it. I don't care enough to dig up some video proof (I'm not sure how you'd prove it regardless), but I'm absolutely sure of the mechanics, since I abused them to no end in pvp at the time.
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Re: RangedAOE through Gates: Strath UD Magistrate Barthilas

by Aunstic » Mon Aug 03, 2015 8:50 pm

Lorilay wrote:I can tell you from my experience on my mage in vanilla, TBC, and WotLK that blizzard had (and still has) a LoS requirement for your cursor where you drop the blizzard. You seem to be confusing that with a facing requirement, which isn't the same thing. It is possible to hit enemies out of LoS as long as your cursor (center of the aoe) is in LoS of you. In UD Strat, you don't have LoS past the gate, and thus shouldn't be able to cast blizzard through it. I don't care enough to dig up some video proof (I'm not sure how you'd prove it regardless), but I'm absolutely sure of the mechanics, since I abused them to no end in pvp at the time.

Honestly, there's still some proof to be requested for the mechanic to change. Whether you have experience or not with this in vanilla days, everything on the server has been backed up by some form of proof. It's not me requesting it, but it's a fact that everything has been backed up on the bugtracker with timestamped proof in one form or another.

Still, AoEs at this point are just one of the two problems here. Pets can also find a path to the mob and bring it back. I've never played a hunter nor do I know of their mechanics, but I'm pretty sure this would be an easy fix since its just a pathing issue against gates.

I hope you do agree that a good fix for AoE spells in PvE is for mobs to be able to evade an AoE if the mob doesn't have LoS on the AoE caster. I can safely say I don't know how you would implement LoS on AoEs, but I know you can allow mobs to avoid spells by LoS which seems fairly simple.

vathdaar wrote:Aunstic,
<snip>

Instead of derailing the thread by blatant insults, how about trying to help it by doing what Gazpy is doing here:
Gazpy wrote:[...]if you wanna send proofs send some that are bulletproof, I'm gonna try to find some aswell.
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Re: RangedAOE through Gates: Strath UD Magistrate Barthilas

by Holmes » Thu Aug 13, 2015 9:22 am

(didnt read latest posts yet)
but i just randomly found these articles regarding ranged area aoe (like mages blizzard):

The area should be generally clear of obstacles that will hinder line-of-sight, ...
http://wow.gamepedia.com/index.php?titl ... _good_spot

Be aware of line of sight, the rough bumpy floor can cause a loss in LoS.
http://wowwiki.wikia.com/wiki/Mage_area ... did=324431

i think its pretty clear and obvious ranged aoe effects require LoS to the spot you start casting it at
here it doesnt => bug
which can be exploited like stated above. and elsewhere
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Re: RangedAOE through Gates: Strath UD Magistrate Barthilas

by Aunstic » Sat Aug 15, 2015 12:14 pm

Holmes wrote:
The area should be generally clear of obstacles that will hinder line-of-sight, ...
http://wow.gamepedia.com/index.php?titl ... _good_spot

Talks about having a camera view of the mobs rather than the mechanic itself -- trees can hinder the view. It's also advice, no mechanic details.
Holmes wrote:
Be aware of line of sight, the rough bumpy floor can cause a loss in LoS.
http://wowwiki.wikia.com/wiki/Mage_area ... did=324431

Too little detail. This could easily mean how the cave is formed rather than the mechanic itself. There are some places where mobs can evade from your AoE and become stationary while targeting you -- such a rock that sticks out in the back entrance of DM E on the first whip lasher pack you encounter.
Holmes wrote:i think its pretty clear and obvious ranged aoe effects require LoS to the spot you start casting it at
here it doesnt => bug
which can be exploited like stated above. and elsewhere

[/quote]
Guides aren't all that great for resources when they don't talk about the in depth mechanic of the spells. It's not as black and white as you think this is.
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