DM east farming bannable?

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Re: DM east farming bannable?

by Mopar » Fri Sep 18, 2015 2:23 am

I have a rogue mining in Silithus that was NOT banned. Just as you mention, the spawn points themselves are fixed locations, which is my point. Also just as you said, a subset of them are up at any one point. You confirmed what I just said.

The reason the rogues got banned is that the spawn time on Ooze Covered Rich Thorium Veins was exactly 45 minutes. The change that Nost made was to randomize the spawn times so that this was no longer the case, making which nodes were up non-deterministic. This makes them now like Black Lotus. I tested this myself, as I was trying to figure out why exactly they were banned (and I was not).
https://forum.nostalrius.org/viewtopic. ... 90#p144741

If herbs other than Black Lotus are up on a deterministic 45 minute spawn timer, it only leads credence to the fact that the 5 rogues that were banned were banned unjustly, as that is very strong evidence that what they did could in no way be considered exploiting.

There is a lot of misinformation about the rogue bans. Some people think it was how the mobs agro. Others think it was the spawn locations being fixed. Some think there was some secret bug they were exploiting. None of these are the case. It appears that the main reason for the bans was that these rogues created a route using the 45 minute fixed spawn time and farmed in a circuit. "A Lot."
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Re: DM east farming bannable?

by Robotron » Fri Sep 18, 2015 2:29 am

Banning for that exact reason is complete bullshit, though. We had no idea the spawns weren't meant to work in that way. Also, it's not as if anything elaborate was done. All you did was start somewhere, pick a node, then move onto the next, moving from hive to hive, until you went in a single circle of the zone. Once that was done, you'd smelt the ore and empty your bags. Since the veins are supposed to come back every 45 minutes, you'd go back to where you started if you kept track of the timer, then started mining again.

You only got 29 veins if nobody else was competing with you. People like Smeggy (WHO SOMEHOW ISN'T BANNED, WHAT THE ACTUAL EVERLIVING SHITFUCK) who also knew the route could definitely figure out ways to take veins from you.

It's no different than farming DM N or E or herbs.
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Re: DM east farming bannable?

by fataloath » Fri Sep 18, 2015 2:30 am

Ravni wrote:Can we please have official GM-sanctioned confirmation that AOE-farming the lasher packs in Dire Maul East is a 100% Nostalrius-approved A-okay legitimate way to farm gold which will -under no circumstances- result in an arbitrary character ban with no warning, even if said farming is done at industrial levels (i.e. 500+ resets!).

Thank you.

Sincerely,
A concerned law-abiding (hopefully!) Nostalrius citizen


this is reasonable..
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Re: DM east farming bannable?

by Snautz » Fri Sep 18, 2015 3:16 am

@Mopar Wtf, is this a troll? :P
I explained something -> you disagreed -> I elaborated -> You agreed, but then you go on to say exact opposite? Spawn timers are supposed to be fixed, spawn locations are not.
The spawn locations in silithus was fixed and therefore bugged. That's it.
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Re: DM east farming bannable?

by Mopar » Fri Sep 18, 2015 4:57 am

Snautz wrote:@Mopar Wtf, is this a troll? :P
I explained something -> you disagreed -> I elaborated -> You agreed, but then you go on to say exact opposite? Spawn timers are supposed to be fixed, spawn locations are not.
The spawn locations in silithus was fixed and therefore bugged. That's it.


We're talking past each other, and I think we are saying the same thing.

Lets say there are 23 potential nodes for Ooze-covered Thorium Veins in Silithus. Not all of those locations will be active at once; maybe only 4 to 6. If someone picks one, then it will disappear, and potentially spawn somewhere else.

The 'bug' for those was that the one that got picked was guaranteed to respawn in 45 minutes. That's what they changed. From what you describe, they changed it to be like Black Lotus.

But the potential spawn locations are fixed. They were fixed before, and they are fixed now. I can literally sit on top of one that I know and expect it to spawn - eventually. Just not within a deterministic 45 minutes.

Is that clearer?
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Re: DM east farming bannable?

by Arev » Fri Sep 18, 2015 2:41 pm

Arev wrote:
Daemon wrote: In such a situation, where you find a trick to get a *lot* of money (or important advantage) in a very short period of time, you should always ask a GM if it is legit before starting abusing it, since you may get banned for doing it afterwards.

Can a GM please confirm:

1. /script ResetInstances() and relogging can be used together to reset an instance 5 times per hour.

2. All of the Whip Lashers in DireMaul East may be killed and reset 5 times per hour.
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Re: DM east farming bannable?

by Pugger » Fri Sep 18, 2015 3:21 pm

Ravni wrote:
Mopar wrote:I could actually see /script ResetInstances(); followed by /camp to quickly teleport from the bottom of DM:East to the front of DM west to suddenly be deemed to be exploiting a bug. Also resetting instances (at all).

Is it a trick that yields an important advantage?
Is it playing the game the way that it was meant to be played?

https://forum.nostalrius.org/viewtopic. ... 2&start=40


Bump - we still need official confirmation on whether or not this is considered an exploit. Obviously many people, myself included, think that this is reasonable law-abiding farming activity, but given the recent ban-wave it is not at all clear whether the Nostalrius staff shares this view.


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Re: DM east farming bannable?

by Ravni » Sat Sep 19, 2015 3:00 am

Arev wrote:
Arev wrote:
Daemon wrote: In such a situation, where you find a trick to get a *lot* of money (or important advantage) in a very short period of time, you should always ask a GM if it is legit before starting abusing it, since you may get banned for doing it afterwards.

Can a GM please confirm:

1. /script ResetInstances() and relogging can be used together to reset an instance 5 times per hour.

2. All of the Whip Lashers in DireMaul East may be killed and reset 5 times per hour.


Bueller?
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Re: DM east farming bannable?

by Mopar » Sat Sep 19, 2015 10:50 am

Arev wrote:
Arev wrote:
Daemon wrote: In such a situation, where you find a trick to get a *lot* of money (or important advantage) in a very short period of time, you should always ask a GM if it is legit before starting abusing it, since you may get banned for doing it afterwards.

Can a GM please confirm:

1. /script ResetInstances() and relogging can be used together to reset an instance 5 times per hour.

2. All of the Whip Lashers in DireMaul East may be killed and reset 5 times per hour.


Why is there no reply on this topic? This now is a server where we need to proactively request whether something is legitimate. We are doing just that here.
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Re: DM east farming bannable?

by Mopar » Sun Sep 20, 2015 1:03 am

Still awaiting a GM response here.
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