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DM Tribute changed?
Posted:
Sun Sep 20, 2015 9:53 pm
by Heldunder
Recently leveled to 60, And in farming a couple tanking items from trib runs ive noticed that agro ranges have been changed, as a cow i cant walk around cromcrush even with sooth(every other race can) as well as with cho no longer sappable or CCable or kitable in any way, it makes getting a full trib run almost impossible. Im not "raid geared" or anything, but ive taken fully raid geared healers, and BiS/raidgeared dps in and we just get wrecked.
this has only been since wed. before then when we could CC cho, it was at least doable. is this something only i am experiencing or did you accidentally break the tribute run?
Re: DM Tribute changed?
Posted:
Mon Sep 21, 2015 1:33 am
by Nain
Cho'rush was never meant to be vulnerable to crowd control.
Re: DM Tribute changed?
Posted:
Mon Sep 21, 2015 6:47 am
by Ohr
King Gordok does 6-8 times the damage he is supposed to. Our full t1 tank died in a 2shot to it. But hey, none of my business, I don't need any loot from there.
Re: DM Tribute changed?
Posted:
Mon Sep 21, 2015 7:15 am
by Slicy
With the damage he deals and as long as it's not fixed, I suggest you :
- Make sure you have CDs and especially Shield Wall ready for Gordok
- Bring a FAP to deny the War Stomp (everyone in the group should use one if you aren't outgearing it as a tank)
- Have a rogue in your party in case Shield Wall isn't up/enough and you die. With Evasion and a few points in Lightning Reflexes/Deflection you get another tank with close to 100% avoidance for 15 secs (or 30 secs if he's specced pvp).
Hope these little things can help you overcome the godmode King dmg.
Re: DM Tribute changed?
Posted:
Mon Sep 21, 2015 2:47 pm
by Heldunder
yeah he hits his MS for around 2100 and normally stomps before or right after he does it. -_- why is he set to do soo much damage?
Re: DM Tribute changed?
Posted:
Fri Sep 25, 2015 7:16 pm
by Heldunder
so is this every going to be fixed?
Re: DM Tribute changed?
Posted:
Sat Sep 26, 2015 6:05 pm
by Kododie
Pls fix King's dmg. It's ridiculous and now fixed Cho it went from hard to almost impossible. It very well might be impossible for me now as tank druid. I can MT UBRS but I can't do a five man boss, there is no logic in that.