Hey, I just wanted to see if anyone else had run into this issue... I'm having a problem where parts of the terrain graphics constantly shift as my character runs around. For example, as I approach a bluff in Durotar, the texture and even the model itself is redrawn, creating a very distracting effect. This is happening with terrain that's maybe 40 or 50 feet away from my character. Here's a couple screenshots showing me approaching a bluff which seems to be completely re-rendered by the client once I reach a certain proximity to it:
Before
After
I'm using a GTX 970 and I've updated to the latest drivers. I don't ever recall having this problem before in vanilla WoW... Maybe there's a setting I can adjust to make this issue go away? Just seeing if anyone has any ideas. Thanks.