Terrain glitch - constantly being redrawn as I move

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Terrain glitch - constantly being redrawn as I move

by Margatroid » Mon Sep 28, 2015 4:04 am

Hey, I just wanted to see if anyone else had run into this issue... I'm having a problem where parts of the terrain graphics constantly shift as my character runs around. For example, as I approach a bluff in Durotar, the texture and even the model itself is redrawn, creating a very distracting effect. This is happening with terrain that's maybe 40 or 50 feet away from my character. Here's a couple screenshots showing me approaching a bluff which seems to be completely re-rendered by the client once I reach a certain proximity to it:

Before
Image

After
Image

I'm using a GTX 970 and I've updated to the latest drivers. I don't ever recall having this problem before in vanilla WoW... Maybe there's a setting I can adjust to make this issue go away? Just seeing if anyone has any ideas. Thanks.
Margatroid
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Re: Terrain glitch - constantly being redrawn as I move

by Margatroid » Mon Sep 28, 2015 9:43 pm

I guess you'll have to use "open image in a new tab" to see what I'm talking about in the screenshots. I didn't realize the forum software was going to cut them off.
Margatroid
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Re: Terrain glitch - constantly being redrawn as I move

by Margatroid » Mon Sep 28, 2015 10:03 pm

anrey wrote:Level of detail checkbox


That was it. Thanks man!
Margatroid
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