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[BUG?] Spell delay when mage takes damage

PostPosted: Thu Mar 05, 2015 2:17 pm
by hoboX10
For anyone else playing a mage, does the cast delay when you take damage seem to vary extremely wildly? Sometimes a 2.1 second Fireball will take over 5 seconds to cast... And not during server lag.

Re: [BUG?] Spell delay when mage takes damage

PostPosted: Thu Mar 05, 2015 2:18 pm
by DGProbe99
hoboX10 wrote:For anyone else playing a mage, does the cast delay when you take damage seem to vary extremely wildly? Sometimes a 2.1 second Fireball will take over 5 seconds to cast... And not during server lag.


Well in vanilla there was no limit to how many times your spells could be pushed back, unlike in (wotlk iirc) where they put in a 1sec max pushback limit. Were you fighting a group or something that hit very fast?

Re: [BUG?] Spell delay when mage takes damage

PostPosted: Thu Mar 05, 2015 2:45 pm
by hoboX10
DGProbe99 wrote:
hoboX10 wrote:For anyone else playing a mage, does the cast delay when you take damage seem to vary extremely wildly? Sometimes a 2.1 second Fireball will take over 5 seconds to cast... And not during server lag.


Well in vanilla there was no limit to how many times your spells could be pushed back, unlike in (wotlk iirc) where they put in a 1sec max pushback limit. Were you fighting a group or something that hit very fast?

Nope, definitely not a group or I'd get rolled.

I know that multiple hits will keep pushing it back, but I mean sometimes a single hit will push it back about half a second and sometimes it seems to push it back twice that. (Isn't it 0.6 second interval pushbacks?)

Re: [BUG?] Spell delay when mage takes damage

PostPosted: Thu Mar 05, 2015 6:01 pm
by Mentat
I have noticed this as well actually. I'm using ECB addon so it could be a bug with that, but I have seen anywhere from -.1 through -1

Re: [BUG?] Spell delay when mage takes damage

PostPosted: Sat Mar 07, 2015 8:32 am
by hoboX10
I had noticed it seemed wonky before I downloaded ECB, so I feel like ECB is just showing how off it really is.

Re: [BUG?] Spell delay when mage takes damage

PostPosted: Sat Mar 07, 2015 2:07 pm
by elarid
Wasn't it dependant on damage in vanilla?

Re: [BUG?] Spell delay when mage takes damage

PostPosted: Sat Mar 07, 2015 8:42 pm
by hoboX10
elarid wrote:Wasn't it dependant on damage in vanilla?

I have no idea, that is an interesting idea to it though.