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slow respawn rates

PostPosted: Mon Jan 18, 2016 4:02 pm
by One-eyed-king
This is a request that the devs increase respawn rates on bottleneck quests. Sometimes grouping to take on a quest doesn't affect completion because every member of a group must separately get a particular drop in order to complete the quest. Right now it takes about 4 or 5 minutes for some items to respawn, and with as many as 40 toons trying to get that drop, getting it can become prohibitively difficult. So how about increasing respawn rates on bottleneck drops?

Re: slow respawn rates

PostPosted: Mon Jan 18, 2016 4:06 pm
by Kogmawn
I hate to be a Debbie-downer, but this has been suggested many times previously.
The reality is that vanilla wow was not friendly to group quests (and remained that way until Cataclysm).

Outside of several areas that Nostalrius has dynamic spawn rates activated, those bottlenecks exist intentionally.

Re: slow respawn rates

PostPosted: Mon Jan 18, 2016 8:31 pm
by One-eyed-king
Well, it's demonstrable that there are quests in every zone that REQUIRE a group because they're far too tough at level--and I'm not talking only about elite quests, but things like Jasperlode in Elwynn and Frostmane Hold in Dun Morogh. Those latter two are pretty much needed if a toon is to keep levelling without a lot of hellacious mob-grinding or changing zones in order to do below-level quests. And since it's pretty much a levelling requirement that players group up for some essential-xp quests, why is it that, as you accurately put it, vanilla is not friendly to group quests? I just want to understand.

But I'm sorry that my OP brings up a topic that apparently has already been discussed to death. :(