[Graphics] Why is the farclip setting maxed at 777?
Posted: Tue Feb 02, 2016 3:29 pm
As the title asks, why is "farclip" capped at 777 and not higher? This is also with the "farclipoverride 1" set.
The results are highly intolerable especially for PvP. I highly doubt the reason "because it's Vanilla - deal with it", because 777 is less than the diameter of Blacksmith island in Arathi Basin, and in blizz-like Vanilla you could see enemies at Blacksmith from Lumber Mill.
Is there a way to change this?
Also, I happen to be seeing enemies and creatures fighting friendly units that won't "load"/appear until they are within ~1/3 of my farclip distance... this is also problematic.
The results are highly intolerable especially for PvP. I highly doubt the reason "because it's Vanilla - deal with it", because 777 is less than the diameter of Blacksmith island in Arathi Basin, and in blizz-like Vanilla you could see enemies at Blacksmith from Lumber Mill.
Is there a way to change this?
Also, I happen to be seeing enemies and creatures fighting friendly units that won't "load"/appear until they are within ~1/3 of my farclip distance... this is also problematic.