[bug report] HUNTER PET movement + attackspeed

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[bug report] HUNTER PET movement + attackspeed

by Balzzanar » Mon Mar 16, 2015 1:03 am

1) if I turn on aspect of the cheetah my pet's movement speed increases, but also if I get dazed/slowed, its movement speed gets reduced to mine without the pet having any slow effect on it. Also, I have Takk which has really high movement speed but his movement speed only seems to 'activate' once he gets in combat (close to target) so I'm guessing that's when the pet's movement speed begins getting calculated? fix pls

2) suddenly Takk's att speed went from 1.12 (as it should be!!) to 1.54 like a normal raptor. Fix pls. I couldn't find any Broken Tooth owner to ask about their attack speed so idk if this is a bug across all pets or what but yeah.. very annoying.

Thank youuu!
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Re: [bug report] HUNTER PET movement + attackspeed

by Maldun » Mon Mar 16, 2015 12:00 pm

Balzzanar wrote:1) if I turn on aspect of the cheetah my pet's movement speed increases, but also if I get dazed/slowed, its movement speed gets reduced to mine without the pet having any slow effect on it. Also, I have Takk which has really high movement speed but his movement speed only seems to 'activate' once he gets in combat (close to target) so I'm guessing that's when the pet's movement speed begins getting calculated? fix pls


I can confirm that issue. But I have to add, that it´s not only caused by the cheetah thing. Pet movement speed seems to be directly linked to hunter speed in general. That is not intended in terms of shared slow effects...

This makes a fight versus Frostmage (pretty hard as such without this scriptbug) nearly impossible to win when you eat a frostbolt -> blink -> frostnova and your pet is crippling like a snail so that the mage can faceroll over you :)

Would like to see that fixed :P
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