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SHEEP+FEAR

PostPosted: Tue Mar 31, 2015 4:47 am
by OGTUCKER117
When you sheep a mob then fear it when it comes back to normal it does no damage and just walks back and forth.

Re: SHEEP+FEAR

PostPosted: Tue Mar 31, 2015 5:13 am
by nervous
Reported this issue the first day. Seems to be a difficult issue to tackle, and also works with other crowd control effects that do not root the player (scatter/blind/etc)

Re: SHEEP+FEAR

PostPosted: Tue Mar 31, 2015 5:43 am
by DrunkenEnvy
I believe that this happens only to NPCs, not players. It should be easy to fix right?

Re: SHEEP+FEAR

PostPosted: Tue Mar 31, 2015 5:52 am
by nervous
DrunkenEnvy wrote:I believe that this happens only to NPCs, not players. It should be easy to fix right?


Haven't seen it happen to a player yet, but it's only a matter of time since this can now be considered "public" knowledge.

Re: SHEEP+FEAR

PostPosted: Tue Mar 31, 2015 5:54 am
by OGTUCKER117
nervous wrote:
DrunkenEnvy wrote:I believe that this happens only to NPCs, not players. It should be easy to fix right?


Haven't seen it happen to a player yet, but it's only a matter of time since this can now be considered "public" knowledge.

Wait so this would work on players to? Haha wow that would make a mage+lock combo pretty much unstoppable in PvP

Re: SHEEP+FEAR

PostPosted: Tue Mar 31, 2015 6:00 am
by nervous
OGTUCKER117 wrote:Wait so this would work on players to? Haha wow that would make a mage+lock combo pretty much unstoppable in PvP


Happened incredibly frequently with premades on ED timing scatter/poly combos on EFC.

Re: SHEEP+FEAR

PostPosted: Tue Mar 31, 2015 6:09 am
by OGTUCKER117
nervous wrote:
OGTUCKER117 wrote:Wait so this would work on players to? Haha wow that would make a mage+lock combo pretty much unstoppable in PvP


Happened incredibly frequently with premades on ED timing scatter/poly combos on EFC.

thats fckn sick :lol:
wonder how long untill this gets fixed, or if it will just become a part of PvP on here