Alterac Valley PTR for everyone

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Alterac Valley PTR for everyone

by Glas » Mon Jun 22, 2015 12:10 pm

Can you allow everyone to test Alterac Valley?
Also wouldnt it be even more efficent?
If guilds queue with 20 vs 20 you could also make it so that people can get inside alone. So that the ones who really want to help do not depend on all the other lazy people.

What if there are still bugs or concerns about Alterac Valley after it is beeing released? Is Nostalrius up to investigate time on AV when people find bugs ? It needs to be perfect in order to make it fun. I played on Retail AV and there are so many sounds and texts that doesnt actually matter for the mechanics but that is an important factor.
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Re: Alterac Valley PTR for everyone

by Zoey_Urbina » Mon Jun 22, 2015 2:21 pm

I highly doubt that the testing of Alterac Valley will be made public before the release on Nostalrius Begins. A coordinated guild with set tasks and rules will achieve more than what a cluster of random players would, due to the fact that those players will most likely attempt to win instead of finding bugs. Nostalrius developers will have fixed all the known bugs before release thanks to the testers and in the event that some hidden bugs were to appear after release, then those will be fixed as well.
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Re: Alterac Valley PTR for everyone

by Glas » Mon Jun 22, 2015 3:20 pm

Ok i have a request.

Ive read that people wanna do AV as a premade but that cannot work since you cannot queue for AV as a group and using an Addon should be punished or better dont allow that addon to work. Queu'ing for AV is supposed to be for single people not for so many people. It will be boring and will frustate everyone else whos playing solo.

Who likes to be stomped down with having no choices to even escape? Also i hope all the Damage values are corrected from the NPC's and their abilities! Please be correct on all the Damage values, its important because people can finish AV even easier when people dont get shot down to death by Bowmen / Marshals / Warmasters / Generals!

Edit: I know from experience how people got shot down by Bowmen when they were rushing with their mounts towards Frostwolf Graveyard / Frostwolf Relief Hut. The factor for Damage values is important for the aspect of rushing and making AV not that fun. Obviously our beloved low levels will hopefully takeover regarding population inside so that people need to work together instead of easy play with full epic geared people in a premade.
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Re: Alterac Valley PTR for everyone

by Zoey_Urbina » Mon Jun 22, 2015 3:49 pm

Nostalrius goal is to be as Blizzlike as possible, not to mention that it thrives on it. It doesn't matter if it was too hard back in the day, Alterac valley will have the same damage values as the retail version had. And as I said before, Nostalrius developers will fix any and all bugs that appear, it might just take time.
Last edited by Zoey_Urbina on Tue Jun 23, 2015 10:55 am, edited 1 time in total.
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Re: Alterac Valley PTR for everyone

by Stalk » Tue Jun 23, 2015 12:30 am

Zoey_Urbina wrote:Alterac valley will have the same damage values as the retail version had.


That's exactly what they did with King Gordok... Kappa
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Re: Alterac Valley PTR for everyone

by Glas » Sun Jul 19, 2015 3:54 pm

Zoey_Urbina wrote:Alterac valley will have the same damage values as the retail version had.


Just to show here... DMG Values of Warmarsters are incorecct :) Autohits and Whirlwind. Where do see its beeing investigated? Has anyone except me even noticed that ^^?
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