Open PTR, and PTR in general kills competition; solutions.

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Re: Open PTR, and PTR in general kills competition; solution

by Sulg » Sun Sep 13, 2015 11:47 am

Datruth wrote:I would be lying if I said i bothered to read all of your post.

You probably should read OPs post then, because nothing you said is remotely on point.

On topic; The whole "the content is 10 years old and everyone is familiar with it"-argument is so incredibly poor. Reading strategies for an encounter or watching a video of it, is vastly different than learning the fight in practice. For reference, look at raid releases on retail today. Tactics and videos of the fights flourish on the web immediately or even prior to release, but people still struggle doing it (on mythic).

Furthermore, content is scripted differently on each private server. There's a ton of small variances and unique details between each server that add up to create an overall experience very different from what Blizzard produced back in the day. Using the same setting and NPC models doesn't replicate Blizzards scripts.

I think the OP presents a great idea in having volunteers test new content with developer assistance the entire way. Have the testers fill out a short form to gather some intel on their vanilla knowledge, make sure the testers are from as wide of a range of guilds as possible, and don't let them test unsupervised. "Recruiting" 40-80 testers from a server with as high a population as Nostalrius can't possibly be an issue, although it'd certainly be more work from the administration to form the testing team.

Personally I feel like the open PTR was already a failed experiment. The amount of plain abuse by guilds was disheartening. There were several streams up every day of guilds practicing the same bosses, wiping intentionally so they could improve on their kills, shit some guilds weren't even testing BWL, they just went out and practiced Kazzak and Azuregos instead, all while streaming and openly confessing they didn't give a fuck when asked why they weren't even doing BWL.

I realize the players who care about the competitive aspects of this game are likely an extreme minority on this server, but I'm certain raid releases would be much more fun for the entire server if every guild didn't scrutinize the content beforehand. You might actually get content that'll last for more than a few hours before it's cleared that way. :)
Sulg
Senior Sergeant
Senior Sergeant
 

Re: Open PTR, and PTR in general kills competition; solution

by Datruth » Mon Sep 14, 2015 6:35 am

@Sulg The amount of rambling in the OP was kinda disengaging, but by glancing through the post again I think you present the key points very well. :P

People definitely have more indepth knowledge of a raid when it has 10 years of tactical theorycrafting/guides behind it especially when everyone have had the oppertunity to run it countless times in the past as opposed to retail where a few people do it on a PTR beforehand, that is a fact. My only point of mentioning it was that pulling quotes from 10 years ago is pointless since a lot of things has changed since then.

Although it was far from ideal I still found the open PTR to be more fair than the old model where a few selected guilds was given the oppertunity(advantage) of being able to try the content before everyone else. I think I might have gotten the impression that OP wanted the old model back when I read it last night. :?

Handpicked individuals from different guilds will make the personal gains made by guilds smaller and thereby the testing will be more focused on the real task at hand, it would also be easier for the staff to monitor.
The only potential hurdle I can think of is the lack of coordination there may be in these "pugs", but when you keep the alternatives in mind I definitely think it's worth a shot.

Big +1 from me ;)
Datruth
Stone Guard
Stone Guard
 

Re: Open PTR, and PTR in general kills competition; solution

by impossible » Mon Sep 14, 2015 7:52 am

Datruth wrote:The amount of rambling in the OP was kinda disengaging

I could've removed a thing or two for sure and enhanced the post. I submitted the post on the get-go without any changes made to it.

Datruth wrote:I think I might have gotten the impression that OP wanted the old model back when I read it last night. :?

Certainly not what I had in mind! I wanted one of the three models I presented for the upcoming PTRs (especially AQ40 and Naxxramas. ZG could for example be used to test either of the PTR models in the OP) since I think they can provide better qualitytesting, faster and more efficient reports. Also as mentioned, guilds being able to test all content on the PTR is not the way to go because of obvious downsides. It's not the blizzlike-experience and ruins certain aspects of the game.

Glad you support the ideas presented. :)
impossible
Grunt
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Re: Open PTR, and PTR in general kills competition; solution

by Lorilay » Tue Sep 15, 2015 3:07 pm

https://youtu.be/Falm0H7VEiQ?t=13m42s

Blizzard felt that leaving BWL off the PTR was a mistake in hindsight.
Lorilay
Sergeant Major
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