by Rottenbeauty » Mon Oct 05, 2015 4:17 pm
The problem is that there is 7-8k players and a herb / mining frequency for 2.5k players.
You can't really increase spawnrates on herbs, it will not benefit anyone but those that already farm black lotus by timer.
But we need more supply, or prices will keep rising. People will keep asking more and more for stuff to be able to afford to raid.
A not a blizzard solution would be to give every mob in a given zone a small chance to drop a zone appropriate herb, say like in every 50 kills you get 1-3 dreamfoils of a mob if that herb grows in that zone, and an even lower chance for black lotus. Maybe 1 in 500 kills on average.
This shouldn't be exclusive to humanoid mobs, nor should it discriminate between elites / non elites / rare elites in chance. There should be no reason to farm a particular type of mob and the frequency should be low enough to prevent guilds from doing dedicated farming runs of all mobs in EPL / Silithus / WPL etc. disrupting natural quest flow.
This way we could increase the supply to counter the demand that increase prices on EVERYTHING.
Yes it is not entirely blizzlike, but it isn't custom content that disrupts normal questing, it isn't greatly increased spawnrates that only certain types of farmers benefit from and it can't really be exploited in any way.
It just puts more herbs on the market, lowering their prices which again will lead to lower prices on other items as people now don't have to pay as much for herbs.
If the current inflation isn't combated in someway I predict black lotus prices on the wrong side of 400g for AQ opening, and the is a lower estimation than I think it could actually be.
Not to speak of dreamfoil, plaguebloom and other important herbs.