just want to report 3 little visual bugs so that hopefully they can be noted and perhaps fixed in due time!
1] Death animations / Spell animation on death
About half the time when I kill a mob, he drops dead on the ground instantly with a very sped up death animation. No delay in my internet connection happen at this moment, I think it is server side. Also, if I use an instant spell to kill a monster (last blow), the animation of that spell doesn't display at all. For example, I cannot see my moonfire or starfire draw on top of the monster while he dies from that hit! This bug is small, but I think it would be really nice to fix it because it does break immersion a bit and I think it is important in WoW

2] Shaman Flametongue/Weapon spell procs animation
On my Shaman I noticed when the spell enhancement of my weapon procs, an animation shows my shaman casting a spell. This replaces the animation of the weapon swing when it happens, and for example with flametongue it happens 100% of the time. So my Shaman looks like he is casting an instant spell everytime he attacks a monster in melee with a flame enhanced weapon :[ ! ^^
Could that be fixed some time also? definitely breaks immersion a bit

3] Character Rotation rate
That one is less bothering, but I'll just write it down anyway. I'm sure everyone knows... So when you go in a direction and move your aim with HoldRightClick of the mouse, and then release, your character will turn to face that direction but in weird increments over a second or two. I think this used to be just smooth. No big deal but I'm still writing this cause it's worth fixing if its possible, anything that have to do with quality of animations helps make you feel good when you play!