Dynamic Respawn rates can be a curse

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Dynamic Respawn rates can be a curse

by Weston » Tue Mar 31, 2015 8:14 pm

I think you guys need to pay closer attention to this new Dynamic Respawn Rates added recently.

It can be a huge blessing, and a huge curse while questing.
I just spent 30 minutes clearing a camp, only to have the camp respawn almost instantly because 1 other player was nearby. Resulting in multiple wipes on a yellow-name-quest. This isn't Blizz-like at all.

I hope at some point this spawn rate thing is toned down.
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Re: Dynamic Respawn rates can be a curse

by thehatecrew » Tue Mar 31, 2015 9:50 pm

god dude you're just so fuckin smart
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Re: Dynamic Respawn rates can be a curse

by Weston » Tue Mar 31, 2015 10:14 pm

thehatecrew wrote:god dude you're just so fuckin smart

nice meme!
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Re: Dynamic Respawn rates can be a curse

by thehatecrew » Wed Apr 01, 2015 12:30 am

this is gotta be the smartest thing I've seen anyone post ever
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Re: Dynamic Respawn rates can be a curse

by norm964bgb » Wed Apr 01, 2015 6:39 am

Afaik it's smart respawn. Therefore higher respawns only trigger with higher player count. Sounds like you were just too slow. 30 minutes sounds like an awful long time to clear something. Normal mobs respawn in like 15 minutes max at named quest mobs.
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Re: Dynamic Respawn rates can be a curse

by Weston » Wed Apr 01, 2015 10:19 pm

thehatecrew wrote:this is gotta be the smartest thing I've seen anyone post ever

Nice constructive response!

norm964bgb wrote:Afaik it's smart respawn. Therefore higher respawns only trigger with higher player count. Sounds like you were just too slow. 30 minutes sounds like an awful long time to clear something. Normal mobs respawn in like 15 minutes max at named quest mobs.


But it doesn't. The instant respawns are triggering with only 1 other player around. And it's impossible to level a warrior with a quest that involves infiltrating a camp.
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Re: Dynamic Respawn rates can be a curse

by tobschinski » Wed Apr 01, 2015 11:14 pm

The amount of players shouldn't matter at all, dead corpses should.
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Re: Dynamic Respawn rates can be a curse

by Noxx » Thu Apr 02, 2015 12:40 pm

is mobs still a problem?
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