Reduce the level difference range in wich you can get honor

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Reduce the level difference range in wich you can get honor

by Natla » Wed Apr 29, 2015 7:15 pm

Hi folks.

I know Nost is a blizzlike server, therefore many players just feel like to say 'no' to any change, but I'm sure that if we agree that something was a mistake from Blizzard, then it's legitimate to not reproduce that mistake and find a better solution.
So, I'll try to demonstrate that the possibility to gain honnor by killing players that are 12 levels below you is a mistake.

Firstly, why do we kill green players ? Okay it's fun during the first 15 minutes but why do we do it for hours whereas it gives absolutely no challenge (which is what a real PvPboy is looking for) ?
Yes, our rank. We like strutting around, proudly showing what is the result, for many people, of a long, long, farming of under level'd players.

But why the ranks were they created, at first ? I do believe that it's to somehow represent our PvP skills. And if it's not for that, then there's absolutely no point of being proud to have a good rank.

So, why do we keep a system that was created to reward our gameplay skills (primarily, I know there's also organization, etc), when we can have the rewards while being a terrybad player ?

Secondly, the server suffers an imbalance at high levels, the Horde outnumbering the Alliance. The possibility for the lvl 60 players to gain honnor by killing the lvl 48 players can only worsen that, as it seems to be the technique used by most players to farm their rank.

Hence, I suggest to set the max level difference where you get honnor by a kill at 6 levels for non-60 players, and 2 levels for 60 players. (Personnaly, i would have set it to 4 levels for non-60, and 0 for 60, but i feel it's asking too much. But THAT would have been a real challenge to climb PvP ranks).

I remind you that with this solution, you can still kill any low levels you want. You might just get bored faster if there's no reward.

Peace,

Natla

P.S. : I'm Horde.
Last edited by Natla on Thu Apr 30, 2015 11:52 am, edited 1 time in total.
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Re: Reduce the level difference in wich you can get honor

by Georgerr » Wed Apr 29, 2015 10:10 pm

+1
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Re: Reduce the level difference in wich you can get honor

by Mugo » Thu Apr 30, 2015 8:09 am

+1 from me as well.
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Re: Reduce the level difference in wich you can get honor

by rewind » Thu Apr 30, 2015 8:32 am

Natla wrote:Firstly, why do we kill green players ?

Horde at the moment kill green players because they get more hk from it than from farming battlegrounds, not because "this is fun".

But why the ranks were they created, at first ? I do believe that it's to somehow represent our PvP skills. And if it's not for that, then there's absolutely no point of being proud to have a good rank.

So, why do we keep a system that was created to reward our gameplay skills (primarily, I know there's also organization, etc), when we can have the rewards while being a terrybad player ?


You do not seem to get what vanilla pvp is about.
Vanilla pvp system was not created to reward gameplay skills but intensive pvp farm.
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Re: Reduce the level difference in wich you can get honor

by nervous » Thu Apr 30, 2015 8:34 am

Yes, reduce the level from 48-60 to 55-60.

Now instead of 60s camping a multitude of zones, they'll only camp the 55-60 zones, resulting in an even bigger cockblock as the 60s are funneled into an even narrower region.
<GRIZZLY>
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Re: Reduce the level difference in wich you can get honor

by Natla » Thu Apr 30, 2015 9:23 am

rewind wrote:Horde at the moment kill green players because they get more hk from it than from farming battlegrounds, not because "this is fun".


That's exactly what i said one sentence after the one you quoted.

rewind wrote:You do not seem to get what vanilla pvp is about.
Vanilla pvp system was not created to reward gameplay skills but intensive pvp farm.


And my whole point is to bring out that it was a mistake.

nervous wrote:Yes, reduce the level from 48-60 to 55-60.

Now instead of 60s camping a multitude of zones, they'll only camp the 55-60 zones, resulting in an even bigger cockblock as the 60s are funneled into an even narrower region.


I said 2 levels for 60 players. But actually I agree with you on the general idea, let's set it 0 level for 60 players.
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Re: Reduce the level difference in wich you can get honor

by Istaria » Thu Apr 30, 2015 11:26 am

Agreed.

Leave it as it is for anything but level 60s, and make it 0 level difference for 60s. That should take care of the problem. Level 59s ganking isn't a problem, by the way. They're very calm. Never seen any 50-59 start a fight.
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Re: Reduce the level difference in wich you can get honor

by Aunstic » Thu Apr 30, 2015 12:24 pm

Natla wrote:
nervous wrote:Yes, reduce the level from 48-60 to 55-60.

Now instead of 60s camping a multitude of zones, they'll only camp the 55-60 zones, resulting in an even bigger cockblock as the 60s are funneled into an even narrower region.


I said 2 levels for 60 players. But actually I agree with you on the general idea, let's set it 0 level for 60 players.

So a level 59 may receive honor from killing you (lvl 60), but you cannot receive honor from someone 1 level under. If you're adding variables while modifying the current one, you're changing the PvP system in more ways than 1 here.

Modifying the current level range restricts the honor gains when you're unfairly farming flight paths, but it won't stop this entirely. Adding another variable where one person may receive honor from a kill, but the other person may not receive any honor will piss a couple thousand people off. Adding variables and modifying the current level range instead of just modifying the level range will add more problems than the one you just solved.

My suggestion here is extremely unblizzlike, but I have to say "it werks" and hope it doesn't get implemented. You receive an honorless target buff that dispells upon movement and character pivoting. This is applied when entering/leaving a zone through a spell, flight, zeppelin, instance portal, and by any other means that isn't traveling by foot/mount. This requires changing the honorless target buff mechanics. I don't endorse this suggestion by any means, but it leaves room for ideas.

Istaria wrote:Level 59s ganking isn't a problem, by the way. They're very calm. Never seen any 50-59 start a fight.

A single person cannot create a consensus over the (average) 5499 other players that play at the same time as you. It may be one level from 60, but adding another variable allows potential for abuse. A lot of people will twink out at 59 to abuse this and give every level 60 the middle finger because this suggestion makes 50-59 bracket worlds apart from the level 60 bracket in the battlegrounds.
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