This server is already far from "blizzlike". Honestly this word should just be eradicated from private servers, it's just a marketing term to make people believe the server will be the same as what official classic was, when there are so many things that make this not even close to true, on any private server.
Honestly end-game is boring af on nost. You either have to be extremely casual only playing a few hours a week, or be heavily into pvp which is mostly premade vs randoms or griefing people trying to level up.
The end-game PVE is significantly under tuned (evidenced by how many guilds cleared it and how fast the first guild cleared it). And no we aren't talking about a server which has AQ40 released, this is the current final content being steamrolled by everyone with a pulse.
The PVP is mostly unbalanced (as to be expected from vanilla, it's only a bit of fun). Bring a premade, destroy everyone, don't bring a premade, go against one and get destroyed. World PVP? Go find a poor soul on half health and fighting a mob and cold blood ambush/eviscerate them. Congratulations you win. How long is that going to last before it gets old? For me personally, not very long at all.
Imagine if you could actually raid more than once a week? Or you actually needed to bring consumables, giving incentive to farm mats & gold, promoting the use of crafting/gathering. Imagine if the bosses didn't die in 60-120 seconds, or that you could actually wipe even if your raid knows exactly what to do.
Idc really if nothing gets changed, I have better games to play with my time. I think it's a shame that there's wasted potential here, after such an awesome leveling experience. It's weird because leveling is exactly how I remembered it. But as soon as you enter a level 60 raid it just feels like you accidentally toggled LFR difficulty.