I really like this server, want to play here and level up a plethora of various classes & specs.
Now...
As I try leveling, a immediate obvious issue arise:
There's a lot of other people around, and sure as f**k they want to level up too. : )
So, my point is this: Do you really feel it's logical, that now that your community has grown to the extent that it has, that players spend literally almost half their time during the starting phases of leveling from 1 - 20 basically constantly waiting for respawn timers only to be able to complete the quests?
Program new triggers in highly populated leveling areas; make it so that if player count above a certain statistic then the respawn timer percentages is updated, so the process is sped up.
This would be something rational to do, and as far as i'm concerned you ought to be somewhat delusional not to see what an easy to implement and obviously positive implementation this would be for the game and the community in general.
Cheers