Class Bug Fixes - Talent allocation reset

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Class Bug Fixes - Talent allocation reset

by Beef » Sun Jul 05, 2015 6:03 pm

Just like in retail I firmly believe that the bugs being found/fixed should pass a talent reset to the players.

For instance I myself did not know before hand that Deep Wounds damage is not scaling correctly. I dumped three points into that talent which pretty much is useless currently.

At the very least put a stickied forum up with known class bugs relating to talents so one can avoid dumping useless points into the tree.

I may get backlash about "Not reading the forums" before putting points in but I don't believe the gamer's should have to dive into 10+ pages of threads to pick up on the bugs that may affect their play.

Overall very pleased with the game. Started on Day one, took a break and came back to an ever larger community. Keep up the good work.

-Beef
"BIG DADDDDYYYYY BEEEEEEEEEEEEEEFFFFFF!!!!"

-BDB
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Re: Class Bug Fixes - Talent allocation reset

by Xylon666Darkstar » Sun Jul 05, 2015 6:51 pm

Impale is never useless.
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Re: Class Bug Fixes - Talent allocation reset

by Beef » Sun Jul 05, 2015 10:17 pm

Xylon666Darkstar wrote:Impale is never useless.



Did I mention Impale?

Take your petty comments and leave. This is constructive criticism. Beat it.
"BIG DADDDDYYYYY BEEEEEEEEEEEEEEFFFFFF!!!!"

-BDB
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Re: Class Bug Fixes - Talent allocation reset

by riq and snog » Mon Jul 06, 2015 12:29 am

Are you saying u skip out on impale becuz the super dot deep wounds doesnt scale correctly? 20% crit dmg vs a 100-200 dot? thats dumb.
Yes to fix scaling
No to not ""wasting"" points in it... ever... even if it ticks for 1
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