There is currently a bug with charge where you travel through the mob and end up facing away from the mob, often getting instantly dazed. Not sure if this is due to server latency (playing between 160-260ms from US West Coast). This has 100% reproduction rate on over 100 charges and does not function as advertised in your promotional videos. Any explanation would be greatly appreciated. Thanks!
I have this even with 16ms average. Doesn't seem to be a latency issue. Is movement still being calculated when you charge? Because afaik, when I let go of my W key before/while my character charges it always end in front of the mob like it should (don't quote me on that though).
I'm still experiencing it, so it doesn't seem to have changed. Also, I'm finding that despite not "moving" while charging, the problem continues to occur, so I don't think its a movement calculation issue.
There is a way to live with it untill they can fix it. Remember, charge is one of the most advanced scripts ingame. Just for now, be ready to turn och take 2 stepps back.
I find that it only happens at max range or so, because the stun has time to run off. If I charge at a low/mid distance I end up in front of the mob necause he's still stunned.
helacious wrote:I find that it only happens at max range or so, because the stun has time to run off. If I charge at a low/mid distance I end up in front of the mob necause he's still stunned.
Used it now at max range and I was facing the mob.
EDIT. I think it happens when you're at around max range and you've been moving while using Charge. Fix please.