Craevan wrote:Ye agree with a bug tracker thread!
Until then; Swing-timer does not reset after casting a spell. This enhances your damage where as you cast a spell, hit one time, then cast one more and hit again. Not really what is was like in vanilla!
this is a central mechanic in vanilla for damage-dealing projectile spells only, such as lightning bolt and shadowbolt fireball and frostbolt, but not mind blast chain heal chain lightning or other heals or drain life(i think channeled spells, not sure)
hunters use this to use aimed shot in their rotation and get all of these off in one single moment: aimed shot, an autoshot, and multishot
it also works with melee attacks, allowing shamans to do good dps if they don't aggro and dont get pushback
not a bug