Adjust Raid difficulty for blizzlike feeling!

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Re: Adjust Raid difficulty for blizzlike feeling!

by Aurigon » Fri Mar 27, 2015 1:15 pm

I'm with the OP. The higher the level of challenge, the better.
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Re: Adjust Raid difficulty for blizzlike feeling!

by Noxm » Fri Mar 27, 2015 5:23 pm

in peenix, HL Boss have more HP
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Re: Adjust Raid difficulty for blizzlike feeling!

by Hydra9268 » Fri Mar 27, 2015 5:43 pm

Welcome justclassic!

justclassic wrote:I want to suggest that the raid difficulty should be adjusted for more blizzlike feeling.

Raiding in vanilla wasnt designed to be challenging,like bringing people to their limits. It was designed as endgame content people could strive for when they hit 60 and finished running dungeons.


Actually raid content was very challenging in vanilla back in the day. Everyone had to bring their A-game to 10-man Stratholme. Molten Core, Ahn'Qiraj and Naxxramas took things to the next level. The point is raiding is Blizzlike. Course there are problems with some raids like Ragnaros.
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Re: Adjust Raid difficulty for blizzlike feeling!

by justclassic » Thu Apr 02, 2015 7:35 am

*push*

Still a important topic. Even now that more and more people saw raiding Content.
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Re: Adjust Raid difficulty for blizzlike feeling!

by Solmyr » Thu Apr 02, 2015 8:20 am

Even back in retail, MC was one of those instances that tested your ability to gather 40 people and keep from from afking long enough to finish the raid. It was never meant to be difficult.

If you want difficult boss mechanics, wait until BWL and onward. Raids become much more of a skill than gear check (although gear is also required) as progression goes on.

And just for the record, current MC is not that easy. Server is far too new, fire resist gear is almost non-existent (Rag 1-shotting tanks will be a thing for a while), flask of titans is a precious commodity, a lot of gear (pre-raid and raid) is not available and so on. Most people, who did MC in vanilla, did it post 1.4.

tl;dr - stop whining
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Re: Adjust Raid difficulty for blizzlike feeling!

by nervous » Thu Apr 02, 2015 3:15 pm

None of these things increase raid difficulty, just makes the barrier to entry higher.

If you want a blizzlike raiding experience, force your guild to use no addons, only use "of the eagle" if you're a caster and "of the tiger" if you're melee dps, and use full valor on your tanks.

Aurigon wrote:I'm with the OP. The higher the level of challenge, the better.


Did you even hit 60 on ED after 3+ years of playing or was 57 too much of a struggle for you
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Re: Adjust Raid difficulty for blizzlike feeling!

by FatherThrondor » Thu Apr 02, 2015 8:06 pm

Onyxia 2.0 downed last night to 23 Massivus, little to no fire resist gear or raid gear.
Make resist gear matter.
You are using the nerfed casual-friendly version of almost every aoe in the game right now.

These were changes blizzard implemented to increase "accessibility" after the casual whiners played the forumquest (TM) whining game for a few months instead of actually trying to progress in the raid game. Launching the server with the watered down casual-friendly versions of MC, Open-World, and Onyxia raids was a mistake. Tune them shits back up to how they were when they were launched. The changes to Onyxia's fireball were nice and all but its not enough damage to DEMAND that people farm and wear resist gear appropriate for the raid content they are doing.

Lava packs in the second half of MC were a gear-check when MC was newly implemented. If you didnt have 150+ fire resist you were consistently one-shot by the lava pack explosions, this is blizzlike.

If you attempted to tank onyxia without resist gear her aoe fire attack one-shotted tanks. This is blizzlike.

Generally speaking the formula for resist requirements throughout Vanilla content was:
150+ resist of the school appropriate for the fight you're engaged in necessary for non-tanks (~50% mitigation on average)
225+ resist for rogues and misc non-tanking melee dps (~66% Mitigatory average)
300+ resist for Main tanks (~75% mitigatory average)

Currently, guilds are steamrolling everything with ZERO resist gear aside from a paladin aura or a resist totem. Enough with the shortbus, aint no casuals raiding on an emulated server so why are you using blizzard's casual friendly catering when it comes to tuning raid content?
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Re: Adjust Raid difficulty for blizzlike feeling!

by FatherThrondor » Thu Apr 02, 2015 8:19 pm

BTW dark iron residue should be dropping in blackrock instances. Requiring players to grind from friendly to revered on dark iron ore 10pack stacks is ridiculous. Dark iron ore was only required to go from honored to revered. Currently, because dark iron residue does not drop, players have to bridge YOUR oversight with an extra 120 stacks of dark iron ore.
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Re: Adjust Raid difficulty for blizzlike feeling!

by Dazz » Thu Apr 02, 2015 8:52 pm

Solmyr wrote:Even back in retail, MC was one of those instances that tested your ability to gather 40 people and keep from from afking long enough to finish the raid. It was never meant to be difficult.

If you want difficult boss mechanics, wait until BWL and onward. Raids become much more of a skill than gear check (although gear is also required) as progression goes on.

And just for the record, current MC is not that easy. Server is far too new, fire resist gear is almost non-existent (Rag 1-shotting tanks will be a thing for a while), flask of titans is a precious commodity, a lot of gear (pre-raid and raid) is not available and so on. Most people, who did MC in vanilla, did it post 1.4.

tl;dr - stop whining


MC IS that easy though. Rag doesn't 1 shot tanks even with less than 200 fire res. Titans Flasks aren't needed for any boss at this point. We're missing half of the gear that we usually would have on another 1.12 server and it's already a 2 hour clear with very little rewards for even doing it. This is stuff I expect out of a server that has had AQ+ farmed for ages, not BRD.
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Re: Adjust Raid difficulty for blizzlike feeling!

by lupeh » Fri Apr 03, 2015 12:18 pm

I have to agree with the poster. Content is cleared way to fast. And even bwl firsst few bosses will be cleared fast
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