by Armilus » Wed Apr 01, 2015 3:38 pm
Unfortunately the situation is never this black and white. Here are a few examples.
Taunt bug - ED
For about a year we knew that something was wrong with agro on the drake bosses in BWL. We didn't know WHAT was wrong with it, just that sometimes people would go way above the tanks on the threat meter without pulling agro. We assumed that the threat meter wasn't working properly. Eventually we found out that Taunt was completely broken. Instead of setting the tanks threat to the same as the bosses previous target, it was ADDING the previous target's threat. Since the normal strategy on the drakes is to have an OT taunt just before the wing buffets everyone was accidentally exploiting these fights massively and in fact, the boss could not be killed without abusing this.
Not only that, but MANY bosses are not immune to taunt. Literally every guild on the server that had cleared any raid content would be banned according to the stance you propose.
Ragnaros bug - Nostalrius
It's been revealed that ragnaros was not using his single target instant-death ranged attack when no melee are in range. Some guilds noticed this after all their melee died and just kept going. Other guilds killed ragnaros without ever running into the situation where all their melee was dead; however, they may have been slightly too slow getting back to the boss after a knockback at some point and if things were working correctly, one of their ranged would have been killed. There is no way for the players to know that they were 0.2 seconds slow that one time and yet nothing happened.
As you say, the server is provided for free and the admins can do whatever they want but that's a two way street. If they took the insane hardline stance that you propose then every raiding guild would do the same. Aka, if there is ONE bug in any raid content, we aren't playing on this server.
Cadmus - Priest, Nostalrius Begins PvP
Stabsington - Rogue, Nostalrius Begins PvP