[Post Bugs Here] The Bug Thread

We are always open to new ideas. Come here if you have a suggestion, we will discuss it together.

Re: [Post Bugs Here] The Bug Thread

by Avshar » Mon Mar 16, 2015 11:26 am

Stone wrote:
Avshar wrote:lherbalism + mining bugged, way too many nodes, did find around 5-6 herb. nodes at one spot, same applies to mining, found like 5-6 nodes in a 15y area.


Bullshit, working as intended. In places like caves or mines you should ALWAYS be able to find mining veins, especially copper and tin. For example, Gold Coast Quarry cave works as intended and there's nothing wrong there are around 7 nodes in that cave. Caves and mines should also have their own pooling aswell and what I've noticed, they're just fine on Nostalrius.


Thats not a bullshit. You are not supposed to get 6 herbs at one spot, no matter where you are.
...'Cause the players gonna play, play, play, play, play
And the haters gonna hate, hate, hate, hate, hate...
User avatar
Avshar
Senior Sergeant
Senior Sergeant
 

Re: [Post Bugs Here] The Bug Thread

by Stone » Tue Mar 17, 2015 11:42 am

Avshar wrote:
Stone wrote:
Avshar wrote:lherbalism + mining bugged, way too many nodes, did find around 5-6 herb. nodes at one spot, same applies to mining, found like 5-6 nodes in a 15y area.


Bullshit, working as intended. In places like caves or mines you should ALWAYS be able to find mining veins, especially copper and tin. For example, Gold Coast Quarry cave works as intended and there's nothing wrong there are around 7 nodes in that cave. Caves and mines should also have their own pooling aswell and what I've noticed, they're just fine on Nostalrius.


Thats not a bullshit. You are not supposed to get 6 herbs at one spot, no matter where you are.


Not sure about herbs but mining veins work just fine on Nostalrius.
Stone
Senior Sergeant
Senior Sergeant
 

Re: [Post Bugs Here] The Bug Thread

by Arcenius » Thu Mar 19, 2015 3:37 pm

The last quest in the chain Tremors Of The Earth the opal and amethyst pillar stones respawn really slow. You can even see their shadow when they've despawned still. The diamond one instantly respawns after you looted it but the other ones don't. Would be nice to see all 3 instantly respawn like the diamond one.
User avatar
Arcenius
Grunt
Grunt
 

Re: [Post Bugs Here] The Bug Thread

by VDR » Thu Mar 19, 2015 4:10 pm

Benediction talent is bugged. Do not work!!!
VDR
Tester
 

Re: [Post Bugs Here] The Bug Thread

by Cedwyr » Thu Mar 19, 2015 11:00 pm

Not all Iron Bound Trunks can be opened. I was able to open some, but several would not. I tried re-logging, but that did not work.
User avatar
Cedwyr
Private
Private
 

Re: [Post Bugs Here] The Bug Thread

by Cedwyr » Fri Mar 20, 2015 12:14 am

Cedwyr wrote:I tried re-logging, but that did not work.


After completely logging out, I was able to open them
User avatar
Cedwyr
Private
Private
 

Re: [Post Bugs Here] The Bug Thread

by Arcenius » Fri Mar 20, 2015 12:22 am

If the original poster of this thread could update the main page that'd be nice, or a GM or moderator do it for us please <3
User avatar
Arcenius
Grunt
Grunt
 

Re: [Post Bugs Here] The Bug Thread

by Gnem » Fri Mar 20, 2015 12:40 am

Watcher Biggs in Swamp of Sorrows is neutral and attackable, his quests cannot be taken.
Last edited by Gnem on Fri Mar 20, 2015 8:23 pm, edited 1 time in total.
Gnem
Tester
 

Re: [Post Bugs Here] The Bug Thread

by Stellar » Fri Mar 20, 2015 10:21 am

Burning Charm, Cresting Charm, Thundering Charm dont work on the mobs. thay do not get Banished and thay do not die.
Stellar
Tester
 

PreviousNext

Return to Suggestions