by Riki27 » Wed Mar 25, 2015 5:18 am
- Tracking color bug Hunters and Druids):
All tracking dots on minimap are RED (hostile look) friendly and hostile.
So all dot icons looks completely the same, all red inside with tiny yellow circle around what always was look of hostile NPCs.
There is no any difference between NPCs and players in minimap, in official WoW players used to have a bit darked red color with white tiny circle.
This is very anoying and uncommon cause with tracking turned on we constantly got feeling to be surrounded by enemies, even in our main cities.
To be like was in official game we need to have:
- Hostile NPCs - Red dots with tiny yellow circle
- Hostile players - Slightly darker red dots with tiny white circle
- Neutrals - Yellow dots
- Friendly NPCs - Green dots with tiny yellow circle
- Friendly players - Slightly darker green dots with tiny white circle
- Hunter's pet (maybe warlock's too) solo kills:
- In official game pet's owner need to do at least 1 dmg for be able to loot killed corpse but as I noticed our pets can kill completely solo mobs around and we can loot after, even quests items.
This bug open possibilities for bots and I hope can be fixed soon.
- Jump down from Sentinel Hill tower makes zero dmg even our character screeming but our HP is always 100% (maybe fixed)
- Respawn of herbs
Personally I like idea of slow respawn (2-3 mins at least) but in case of herbs (and maybe ore) got feeling that respawn is far slower then was in old Vanilla WoW. Please check timer to be sure.
- Hunter's talent - Concussive shot
Even got 5/5 in that talent I still didn't noticed stun of target aflicted by improved Concussive shot, should be 20% with 5/5 but in last 50 uses was noone, maybe is just unluck but Im afraid is bug.