PvE server

We are always open to new ideas. Come here if you have a suggestion, we will discuss it together.

Re: PvE server

by Rhinzual30 » Sun May 24, 2015 10:36 pm

Slicy wrote:Such a bad idea. I don't think you realise what a 2nd server involves for Nost staff.

What about we just stick to have one server with a decent amount of working quests/dungeons/raids/mechanics, bugs getting fixed slowly but surely, active pve and pvp going on 24/7d ?

Also if you want the pve carebear atmosphere, why not idle in IF/Og until raids like most players ? Or just go lvl through dungeons/grinding instead of trying to compete on ninja tagging mobs for a quest ?

This idea is like 3 years ahead for a project that has just started and an insane workload in front of him regarding bugs fixes and content release. 2nd server already ? Complete bullshit imo.

You do know that when the TBC related event is completed, we'll be getting a second, TBC-specific server, right?
Rhinzual30
Senior Sergeant
Senior Sergeant
 

Re: PvE server

by tuck3r » Sun May 24, 2015 10:55 pm

If im ever bored i know i can come in this thread and have a good laugh.
ogtucker-undead-warlock
1337 status playa
User avatar
tuck3r
Senior Sergeant
Senior Sergeant
 

Re: PvE server

by Rhinzual30 » Sun May 24, 2015 10:59 pm

tuck3r wrote:If im ever bored i know i can come in this thread and have a good laugh.

There are better places to get a good laugh, this is more like bottom of the barrel humor on these threads, if only because similar threads keep popping up over and over.
Rhinzual30
Senior Sergeant
Senior Sergeant
 

Re: PvE server

by Xef » Mon May 25, 2015 1:16 am

I wouldn't ask for a second server because I understand how much more work it would mean for the staff, but what I don't get is why they don't put a cap on the server?

It would help with the hardware lag, might stop people requesting a second server, and it would only really be in effect during EU peak times. And possibly only during weekends.

There's so many people here that get ridiculously defensive whenever anybody questions Nost's claims to be '100% blizzlike' (or rather, how the fanboys say it is), so shouldn't you guys be demanding this cap to be in place? Wouldn't that make the server more 'blizzlike'? Or do you prefer the 'non-blizzlike' population which would just mean you're a hypocrite?
Xef
Sergeant
Sergeant
 

Re: PvE server

by Rhinzual30 » Mon May 25, 2015 2:47 am

Xef wrote:I wouldn't ask for a second server because I understand how much more work it would mean for the staff, but what I don't get is why they don't put a cap on the server?

It would help with the hardware lag, might stop people requesting a second server, and it would only really be in effect during EU peak times. And possibly only during weekends.

There's so many people here that get ridiculously defensive whenever anybody questions Nost's claims to be '100% blizzlike' (or rather, how the fanboys say it is), so shouldn't you guys be demanding this cap to be in place? Wouldn't that make the server more 'blizzlike'? Or do you prefer the 'non-blizzlike' population which would just mean you're a hypocrite?

Careful with that bit of logic, you might cause some of the more defensive fans to foam at the mouth so much that they would risk being diagnosed with rabies.
Rhinzual30
Senior Sergeant
Senior Sergeant
 

Re: PvE server

by Aremdor » Mon May 25, 2015 3:43 pm

We need this nothing you cant do on a pve server that you can do on a pvp server beside the low level ganking. You wanna wpvp falg yourself. The only people that support the pvp servers are the people that sit there ganking low levels thinking they are pvping. Im pretty confident at least 50% of the server population would support this if not more.
Aremdor
Private
Private
 

Re: PvE server

by Imbaslap » Mon May 25, 2015 4:30 pm

Xef wrote:I wouldn't ask for a second server because I understand how much more work it would mean for the staff, but what I don't get is why they don't put a cap on the server?

It would help with the hardware lag, might stop people requesting a second server, and it would only really be in effect during EU peak times. And possibly only during weekends.

There's so many people here that get ridiculously defensive whenever anybody questions Nost's claims to be '100% blizzlike' (or rather, how the fanboys say it is), so shouldn't you guys be demanding this cap to be in place? Wouldn't that make the server more 'blizzlike'? Or do you prefer the 'non-blizzlike' population which would just mean you're a hypocrite?


having over 40 realms that support a cap of 4k players was blizzlike back in 2005.

this is not blizzlike, this is an emulation.

the vanilla game itself was designed around that limit of the server capacities at the time. (node respawns, quest respawns, mob respawns) changing these would be changing the actuality of "blizzlike" in itself.

1x rate of a private server is in reference to the pace of the emulation of WoW.
changing these rates of respawns/nodes/quests to account for a high population means changing the 1x rate to more than that.
let's face it. this isn't a true 1x server anymore. sure, the reputation and gold gains are the same. but why do the mobs respawn faster? why are certain elite quests changed to 5min spawns instead of the intentional 30mins? oh right, to account for something the game was never meant to handle back in 2005. population.

cross realm battlegrounds were introduced in patch 1.12.0 to bring servers together in a pvp aspect to increase the scene of pvp players. more battlegrounds, more challenges without changing the server's open world experience.

pick and choose what you want, but keep in mind that changing the entirety of the WoW emulation on this server means changing the things mentioned in your ToS and server description.

opening a second realm and treating them as one is more work for the staff, yes, but no other private server in history could pull it off to have mirrored realms like it was in retail vanilla wow. that is an experience itself.
that is what we play private servers for, that chance for a nostalgic experience. not a distorted one like retail wow.
2 vanilla private server realms keeping within the limits of a 1x experience with cross battleground support from patch 1.12.0.
this would be a milestone in private server history itself.
not jamming 30+ people into 1 cab and calling it a legit blizzlike experience.
Imbaheals
<Blacklisted Raid Leader>
Local Horde Kidnapper of Tarren Mill.
Rift Allstar Cleric 2011-2013
World 1st and 2nds with guilds Addiction/Blackout/Babytown/Trinity.
https://www.youtube.com/user/imbaslap/videos
User avatar
Imbaslap
Legionnaire
Legionnaire
 

Re: PvE server

by pinacolata » Mon May 25, 2015 10:31 pm

Imbaslap wrote:
Xef wrote:I wouldn't ask for a second server because I understand how much more work it would mean for the staff, but what I don't get is why they don't put a cap on the server?

It would help with the hardware lag, might stop people requesting a second server, and it would only really be in effect during EU peak times. And possibly only during weekends.

There's so many people here that get ridiculously defensive whenever anybody questions Nost's claims to be '100% blizzlike' (or rather, how the fanboys say it is), so shouldn't you guys be demanding this cap to be in place? Wouldn't that make the server more 'blizzlike'? Or do you prefer the 'non-blizzlike' population which would just mean you're a hypocrite?


having over 40 realms that support a cap of 4k players was blizzlike back in 2005.

this is not blizzlike, this is an emulation.

the vanilla game itself was designed around that limit of the server capacities at the time. (node respawns, quest respawns, mob respawns) changing these would be changing the actuality of "blizzlike" in itself.

1x rate of a private server is in reference to the pace of the emulation of WoW.
changing these rates of respawns/nodes/quests to account for a high population means changing the 1x rate to more than that.
let's face it. this isn't a true 1x server anymore. sure, the reputation and gold gains are the same. but why do the mobs respawn faster? why are certain elite quests changed to 5min spawns instead of the intentional 30mins? oh right, to account for something the game was never meant to handle back in 2005. population.

cross realm battlegrounds were introduced in patch 1.12.0 to bring servers together in a pvp aspect to increase the scene of pvp players. more battlegrounds, more challenges without changing the server's open world experience.

pick and choose what you want, but keep in mind that changing the entirety of the WoW emulation on this server means changing the things mentioned in your ToS and server description.

opening a second realm and treating them as one is more work for the staff, yes, but no other private server in history could pull it off to have mirrored realms like it was in retail vanilla wow. that is an experience itself.
that is what we play private servers for, that chance for a nostalgic experience. not a distorted one like retail wow.
2 vanilla private server realms keeping within the limits of a 1x experience with cross battleground support from patch 1.12.0.
this would be a milestone in private server history itself.
not jamming 30+ people into 1 cab and calling it a legit blizzlike experience.


this

yea blizz did it, they had pve and pvp realms, nothing bad at all it's just ''BLIZZ LIKE''
pinacolata
Grunt
Grunt
 

Re: PvE server

by Thegrapist » Tue May 26, 2015 12:53 am

Aremdor wrote:We need this nothing you cant do on a pve server that you can do on a pvp server beside the low level ganking. You wanna wpvp falg yourself. The only people that support the pvp servers are the people that sit there ganking low levels thinking they are pvping. Im pretty confident at least 50% of the server population would support this if not more.

you sound upset have you considered chugging bleach?
Thegrapist
Grunt
Grunt
 

Re: PvE server

by PanTheSatyr » Tue May 26, 2015 1:13 am

Love all the mature responses from the PvPers.
PvP Realm
Malachic - Lv 60 Mage (Frost)
Malapriest - Lv 60 Priest (Heals)
Malahunt - Lv 60 Hunter (Bang/Twang)

♫ Dance with Pan and Drink with Bacchus! ♫
User avatar
PanTheSatyr
Sergeant Major
Sergeant Major
 

PreviousNext

Return to Suggestions