[Yes-Under Development] Increase Herb Spawn Rates

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Re: Increase Herb Spawn Rates

by locario » Thu Aug 27, 2015 8:14 pm

Seriusly Nostalrius admins, this need to be fixed as soon as possible. Herbs and ores must be increase rates.
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Re: Increase Herb Spawn Rates

by Draffut » Thu Aug 27, 2015 11:51 pm

Dervin20 wrote:just because you dont know how to do it, it doesn't mean others can't.

and in those 16 hours 65 lotus were available at some point.


So, 24 hours, about 100.

So only 50 people on the server of 10,000 can possible get your ~2 BL a day, and only if they specifically camp it?

You've convinced me there is an issue here.
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Re: Increase Herb Spawn Rates

by Noxit » Sat Aug 29, 2015 7:51 pm

yeah soon BWL is going to release the herb/flask/pots/elixir, The amount of Money will increase skyhigh especially at this spawn rate
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Re: Increase Herb Spawn Rates

by varjopuoli » Sat Aug 29, 2015 8:15 pm

if you OP think this is bug, have you made bugtrack issue request?
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Re: Increase Herb Spawn Rates

by Holmes » Sat Aug 29, 2015 8:22 pm

herbs and everything else will become more and more expensive day by day anyway due to inflation. as time passes and ppl have nothing better to do, they generate more and more money.

example for black lotus (which is the only herb that has the right blizzlike spawn-behaviour):
it spawns in 4 zones, 1 time per hour
so there are 96 per day
so there are 672 per week
the down-time, till it gets gatheres after it spawned is very very low so there definitly are >650 gathered each week

how many raid IDs are there? 100?
so even if there are 100 raid-IDs each week, there would be >6 ppl each ID that could use a flask.

but most guilds only give 1 tank a flask. and more "usually" is not neccessary. so there would be 550 spare black lotus each week, up for sale for vanity flasks

some rich ppl are simply hording the black lotus for dry times or to manipulate the market, and other rich ppl dont care to pay a lot for their vanity flasks

plus the high prices of black lotus are also a result of the fact that they are the only blizzlike spawning herb here.
also because the other herbs are inflationary compared to black lotus. example: lets say one is willing to pay 100g for a titans flask in total. since the gromsblood and stonescale oil is way more accessable (because its bugged/not blizzlike here), the guy that wants the titans flask does not have to pay for these as much and has more money he can spend on the black lotus.
if the gromsblood+stonescale oil was more expensiv, this guy would not have had as much money to spend for the black lotus. thus, it would be cheaper. market dynamics.

ive already proven in another whine-thread on the example of ghost mushrooms that the spawnrate for herbs is ~3x higher than it should be (blizzlike) here.
and its even worse for rich thorium veins, they are ~5x more than blizzlike here.
thats why all the complaints are pathetic.

oh and as we are speaking about flasks
how would you like this pre patch 1.7 guys?
Patch 1.7.0 (13-Sep-2005): The Effects of Flasks will now persist through death.
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Re: Increase Herb Spawn Rates

by Draffut » Sat Aug 29, 2015 9:36 pm

Holmes wrote:ive already proven in another whine-thread on the example of ghost mushrooms that the spawnrate for herbs is ~3x higher than it should be (blizzlike) here.
and its even worse for rich thorium veins, they are ~5x more than blizzlike here.
thats why all the complaints are pathetic.


Do you have that thread of the relevant information?
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Re: Increase Herb Spawn Rates

by jambon » Mon Aug 31, 2015 5:13 pm

september, back to school, problem solved ^^
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Re: Increase Herb Spawn Rates

by Shpati » Sat Sep 05, 2015 3:34 am

How are the spawn rates after the 1-10 zones. I'm not even 15 skill in Herb on my lvl 9 in Elwyn Forest, and I've been running around everywhere.

Skinning is already lvl 60 though lol.
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Re: Increase Herb Spawn Rates

by Pokeypointy » Sat Sep 05, 2015 11:46 am

Shpati wrote:How are the spawn rates after the 1-10 zones. I'm not even 15 skill in Herb on my lvl 9 in Elwyn Forest, and I've been running around everywhere.

Skinning is already lvl 60 though lol.


Lowlvl nodes are not a problem, you just need to make effort, this is coming from someone who's done every lowlvl gathering proffession in relevant past. The problem was and still is the nodes used for high-end gear and consumable, especially alchemy-based consumables.
Viper wrote:Greetings, as stated earlier, transfer won't be possible.
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Re: Increase Herb Spawn Rates

by bricks » Fri Sep 11, 2015 2:55 am

So why exactly is the herb spawn time lower than retail?
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