Theloras wrote:
For any 5man or 10man instance, we are better tanks than Warriors - for Scholomance or Stratholme - naga please we can do AOE speed runs all day erry day.
I'm just going to be honest with you Theloras. You could do an aoe speed run with a SL warlock using a voidwalker and hellfiring too. Paladin's aren't the only class that can do this. The only reason warlocks don't typically do this is because they have it all in their head to stack shadow damage for shadowbolt damage and not to gear for survivability.
Even with the gear and consumables that are available in the game RIGHT NOW its entirely possible for a warlock to get 5k health and near 30% damage mitigation from armor. Combine that with 30% damage mitigation from soul link and 10% additional physical damage mitigation from the voidwalker (not to mention a huge damage absorption shield from saccing the void walker and then fel domination+summon vw+soul link in a bad scenario), warlocks can easily tank 5 man dungeons (when the content has been trivalized by their gear).
Admittedly paladins are very good at aoe tanking in bwl, aq, and naxx before the content is trivialized, but I'm telling you a soul ink warlock can tank these things as well. In retail, we used to have a warlock respec soul link just to aoe tank the dragonkin before nef. However, the only way you can tank normal 5 mans and mt raids is if you've already trivialized the content with your gear and consumables, and the same is true for paladins.
I'm really not trying to piss on your parade here. Paladins have some great utitity, but to suggest that a prot paladin can tackle progression level boss fights as well as a prot warrior is fundamentally wrong, if only because you don't have the survivability skills that warriors do (shield wall, last stand, life giving gem [even though life giving gem isn't yet available, it will be when progression becomes an actual thing] and tank gear itemization that is far superior to prot pallies). Consumables can solve most of the problems that people claim prot paladins have, but consumables cannot make up for the lack of survivability available to a warrior. Therefore, a warrior is better for progression level bosses every time.
If you want to make the argument that paladins can tank raids on farm status as well as warriors, I might actually grant you that. But if the raid is on farm, min/maxing isn't really a big deal.