Bug Forum

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Re: Bug Forum

by Avshar » Mon Mar 02, 2015 11:35 am

poku wrote:http://i.imgur.com/Uc8Uh6X.jpg
Pyrewood Village is bugged which should never have happened since it was advertised/showboated.
The mobs are invisible(they still exist) and checking the combat log, it says "unknown" attacks.



pffff :cry:
...'Cause the players gonna play, play, play, play, play
And the haters gonna hate, hate, hate, hate, hate...
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Re: Bug Forum

by Zanshin » Mon Mar 02, 2015 4:58 pm

I continue with a Druid bug:

When I hoover over the spell that transforms me to Bear Form it says: increase melee attack power by 30 and health by 20.

But after transformation to Bear Form the tool-tip says: increase melee attack power by 45 and health by 110.

When checking the character info (C) my melee attack power has increased by 75 and my health by 20.

So, some of these numbers are not correct.

More people have reported about it in this tread: https://forum.nostalrius.org/viewtopic.php?f=41&t=2129
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Re: Bug Forum

by Mdmadam » Mon Mar 02, 2015 5:48 pm

A staff member said the Pyrewood issue was taken care of in the last restart, but don't take my word for it!

Also the issue with the quest rewards not displaying Red text if you're not qualified for it might be able to be taken care of with a deletion of WTF/WTB and restarting WoW.

I'm only saying this because on Valkyrie when I first started I noticed the same issue in the Orc/Troll starting zone with my very first or second quest but I don't remember it being persistent. I believe at that time I had old Rebirth/ED WTF/WTB folders but I am not sure if that will solve anything, wouldn't hurt to try.
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Re: Bug Forum

by SuplexGod » Mon Mar 02, 2015 8:37 pm

This really needs to be a thing
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Re: Bug Forum

by Drooppi » Mon Mar 02, 2015 10:03 pm

Mdmadam wrote:Also the issue with the quest rewards not displaying Red text if you're not qualified for it might be able to be taken care of with a deletion of WTF/WTB and restarting WoW.


Indeed. Even though I'm pretty sure I had deleted it already on joining for first time.
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Re: Bug Forum

by Mentat » Mon Mar 02, 2015 10:32 pm

Reallllllly Need a public BugTracker. While most of the bugs I've found and heard about are not game-breaking / detrimental (well... a few are: War Effort for level 5), some of these are quite simple fixes (Changing starting level requirement of a quest item) while others may be a bit more complicated (Sleeping Peons).

I, like many, are still debating which server to make home, Nost or Kronos and honestly I like what I've seen so far. I have heard many times that the Devs here are "Very quick to respond to and fix bugs". Would be very nice to know if that is true or not. A public BugTracker, or at the very least a dedicated forum, would go a long way to reassure some people


Bugs I've found:
1. Guards not giving directions
2. Eternal Combat bug (very annoying)
3. Quests with incorrect level requirements:
Examples:
A. Going, Going, Guano! https://web.archive.org/web/20060521235553/http://wow.allakhazam.com/db/quest.html?wquest=1109
B. A Letter Undelivered
https://web.archive.org/web/20060630035101/http://thottbot.com/?i=1119
C. Strange Water Globe
https://web.archive.org/web/20050228203002/http://www.thottbot.com/?i=11738

4. Scripted Event in the Undercity where NPCs fight each other... It's scripted, but if a player walks by, will aggro those mobs. They are a bit higher level than most people at the moment and will likely 2 shot any poor undead who walk by

5. Lava in RFC will not actually damage players. Was in a RFC run last night and we all got the eternal combat bug... so we decided to Mass Suicide for great justice. We all jumped off the cliff outside of the Trogg Boss' cave, hit the lava... and NUTHIN'! We laughed, then got the other Trogg's to finish the job. But makes me wonder... is this all lava? Could I run through BRD lava to get MC attunement no problem, or move around the instance, skipping content and going straight to bosses?


Everyone understand that no Private server will EVER fix 100% of everything. But Nost... Prove that quote true! Prove that you guys are on your game! Be the Devs that are "Very quick to respond to and fix bugs"!!
You've got nearly 5000 players. Now retain them.


P.S. Thanks for the experience so far!
May your spirit be raised and always raise your spirits
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Re: Bug Forum

by NagashTDN » Mon Mar 02, 2015 11:25 pm

Quest Scavenging Deatknell - can't loot the Equipement Boxes, animation of looting plays, then no popup for looting, character instantly stands up and the boxes are untouched.
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Re: Bug Forum

by Mentat » Tue Mar 03, 2015 12:09 am

NagashTDN wrote:Quest Scavenging Deatknell - can't loot the Equipement Boxes, animation of looting plays, then no popup for looting, character instantly stands up and the boxes are untouched.


This is a greater bug. This happens for many quest objects that need looting
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Re: Bug Forum

by Mdmadam » Tue Mar 03, 2015 12:17 am

Lazy Peons has been fixed, although there is a slight delay in their reaction to the cudgel I'm not gonna be too picky. They still say their dialogue which is all I need. Thanks for the quick fix Nost!
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Re: Bug Forum

by Mentat » Tue Mar 03, 2015 12:44 am

Centaurs in the Barrens have a very high fire resistance. They definitely should not have this.
Could not find any notes from old material that they have high fire resistance

Additionally Kolkar Pack Runners are hitting for 55+ and criting for almost 100. Far too high for their level
While the other centaur mobs are hitting for 20ish and criting for 45ish.

https://web.archive.org/web/20050222224 ... ?wmob=3274
https://web.archive.org/web/20041227024 ... ?wmob=3275

https://web.archive.org/web/20090125075 ... .com/c3274
https://web.archive.org/web/20070815200 ... .com/c3397
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