Get rid of profession crafting times

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Re: Get rid of profession crafting times

by Dathrus » Wed Oct 14, 2015 12:15 pm

Hey, think about this. This is a blizzlike server, are instant crafting times and instant FP's Blizzlike?? Don't bother with this because there is no way that the devs will waste their time or even consider this.
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Re: Get rid of profession crafting times

by warcraftselblatt » Wed Oct 14, 2015 8:32 pm

It's not blizzard like is a bs reason. There are already non blizzard changes made on this server (pvp system, diremaul). Also I never suggested instant fps, only suggested crafting times should be instant, everything else was sarcastically suggested by others.
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Re: Get rid of profession crafting times

by Bioness » Thu Oct 15, 2015 1:12 am

Just alt tab to do something else while you craft. Or if you're smart/not poor just have another monitor to look at while waiting.
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Re: Get rid of profession crafting times

by Shimmerleaf » Thu Oct 15, 2015 4:57 am

As Nostalrius has stated that their intention is to be as close to the classic game as possible, they would never do this. Even in the game today, they have not removed crafting times, only made them faster. To do something that even Blizzard themselves has never done would not make sense, and it would likely make a lot of people very upset. I have never minded crafting times, in fact, I find them immersive. Although not entirely realistic, as crafting items would take a great deal longer than is shown, it nevertheless helps to make it feel like you are making something. I do not mind several seconds wait, as I like to slow down and enjoy the game. I have never understood why people in games are so impatient. I can understand it in certain situations, such as if you are preparing to enter a dungeon and you are eager to get started. With many other things, however, such as accepting quests without reading them and rushing through your objectives, I see as unnecessary. Why hurry through the game instead of taking your time to have fun and enjoy yourself? Is that not what games are for?

warcraftselblatt wrote:There are shitty useless parts of vanilla wow that can be improved without changing the essence of vanilla wow. If people could stop living in the past, we could move forward. This server and game gets flamed all over the boards and chat and no one has the balls to change anything.


It has always been my opinion that simple, meaningful things that add time and realism to the game, such as crafting times, weapon skills, and hunter pet happiness, is the essence of vanilla WoW. One of the many reasons people come here is to experience that, and to relive the past. For people who enjoyed the original game, that is very appealing to them, and they want to come here knowing what to expect. If Nostalrius were to make a change inconsistent with their "blizzlike" philosophy it would undoubtedly upset many people, perhaps going so far as to cause them to leave. It is very important to a lot of people, myself included.
Best of journeys in Azeroth, and may nature bless you.
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Re: Get rid of profession crafting times

by Xardon » Mon Oct 19, 2015 11:30 am

"If people could stop living in the past, we could move forward."

The very reason Nostalrius exists is because people like living in the past while playing WoW. You'll never win this argument on this server.
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Re: Get rid of profession crafting times

by Syrah » Mon Oct 19, 2015 1:48 pm

Hello,

Shimmerleaf's post reflects our stance on the subject. Now locking the thread.

Best regards,
Syrah.
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